Diseño de Sistemas - Unidades

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Mindmap am Diseño de Sistemas - Unidades, erstellt von David Cabrera am 17/02/2018.
David Cabrera
Mindmap von David Cabrera, aktualisiert more than 1 year ago
David Cabrera
Erstellt von David Cabrera vor fast 7 Jahre
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Zusammenfassung der Ressource

Diseño de Sistemas - Unidades
  1. Unit 1 - Requirenments Engineering and Management
    1. Required References
      1. Sols Rodriguez – Candela, A. (2014). Systems engineering: theory and practice. Pontifical Comillas University Recuperado de: http://bibliotecavirtual.unad.edu.co:2077/lib/unadsp/reader.action?ppg=136&docID=11002046&tm=1499805437434
        1. SCIENCE, ENGINEERING AND SYSTEMS ENGINEERING
          1. THE SYSTEMS APPROACH
            1. THE SYSTEMS ENGINEERING FRAMEWORK
              1. THE NEED OR BUSINESS OPPORTUNITY
                1. REQUIREMENTS ENGINEERING AND MANAGEMENT
                  1. SYSTEM DESIGN AND DEVELOPMENT
                    1. VERIFICATION AND VALIDATION: TESTING, TECHNICAL REVIEWS AND INTEGRATION
                      1. THE OPERATIONAL LIFE
                        1. FEDERATIONS OF SYSTEMS AND SYSTEMS OF SYSTEMS
                      2. OVI
                        1. UNAD (2017). Requirements Enginnering and management. [Video file]. Recovered from: http://hdl.handle.net/10596/12732
                        2. Complementary References
                          1. Gilb, T., & Brodie, L. (2005). Competitive Engineering : A Handbook For Systems Engineering, Requirements Engineering, and Software Engineering Using Planguage. Oxford: Butterworth-Heinemann. http://bibliotecavirtual.unad.edu.co:2048/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=nlebk&AN=166420&lang=es&site=ehost-live&ebv=EB&ppid=pp_35
                            1. Introduction to Requirements: Why?
                              1. Planguage Basics and Process Control: The Purpose of Planguage
                                1. Functions: What systems ‘do’
                                  1. Performance: How Good?
                                    1. Scales of Measure: How to Quantify
                                      1. Resources, Budgets and Costs: Costs of Solutions
                                        1. Design Ideas and Design Engineering: How to Solve the ‘Requirements Problem’
                                          1. Specification Quality Control: How to know how well you specified
                                            1. Impact Estimation: How to understand strategies
                                              1. Evolutionary Project Management: How to Manage Project Benefits and Costs
                                          2. Unit 2 - System Desing and Development
                                            1. Reqired References
                                              1. Sols Rodriguez - Candela, A. (2014). Systems engineering: theory and practice. Pontifical Comillas University Recuperado de: http://bibliotecavirtual.unad.edu.co:2077/lib/unadsp/reader.action?ppg=170&docID=11002046&tm=1499806448686
                                                1. SCIENCE, ENGINEERING AND SYSTEMS ENGINEERING
                                                  1. THE SYSTEMS APPROACH
                                                    1. THE SYSTEMS ENGINEERING FRAMEWORK
                                                      1. THE NEED OR BUSINESS OPPORTUNITY
                                                        1. REQUIREMENTS ENGINEERING AND MANAGEMENT
                                                          1. SYSTEM DESIGN AND DEVELOPMENT
                                                            1. VERIFICATION AND VALIDATION: TESTING, TECHNICAL REVIEWS AND INTEGRATION
                                                              1. THE OPERATIONAL LIFE
                                                                1. FEDERATIONS OF SYSTEMS AND SYSTEMS OF SYSTEMS
                                                              2. OVI
                                                                1. UNAD (2017). Object-oriented design. [Video file]. Recovered from: http://hdl.handle.net/10596/12733
                                                                2. Complementary References
                                                                  1. Galitz, W. O. (2007). The Essential Guide to User Interface Design : An Introduction to GUI Design Principles and Techniques. Indianapolis, IN: Wiley. http://bibliotecavirtual.unad.edu.co:2048/login?url=http://search.ebscohost.com/login.aspx?direct=true&db=e000xww&AN=191679&lang=es&site=ehost-live&ebv=EB&ppid=pp_i
                                                                    1. The User Interface — An Introduction and Overview
                                                                      1. The Importance of the User Interface
                                                                        1. Characteristics of Graphical and Web User Interfaces
                                                                        2. The User Interface Design Process
                                                                          1. Know Your User or Client
                                                                            1. Understand the Business Function
                                                                              1. Develop System Menus and Navigation Schemes
                                                                                1. Understand the Principles of Good Interface and Screen Design
                                                                                  1. Select the Proper Kinds of Windows
                                                                                    1. Select the Proper Interaction Devices
                                                                                      1. Choose the Proper Screen-Based Controls
                                                                                        1. Write Clear Text and Messages
                                                                                          1. Provide Effective Feedback and Guidance and Assistance
                                                                                            1. Provide Effective Internationalization and Accessibility
                                                                                              1. Create Meaningful Graphics, Icons, and Images
                                                                                                1. Choose the Proper Colors
                                                                                                  1. Organize and Layout Windows and Pages
                                                                                                    1. Test, Test, and Retest
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