Zusammenfassung der Ressource
Video games contribute to youth
violence mind map.
- A meta analysis by the royal society show that video games contribute
to aggression.
https://royalsocietypublishing.org/doi/10.1098/rsos.200373
- The study states that there is not long term
effects and the effect is not cumulative.
- This leads to very violent behavior on the
extreme ends of the spectrum.
- The normalization of violent video games
leads to violence being normalized.
- It doesn't have such an huge
effect to warrant any change.
- You are taking away peoples
right to choose to play games.
- The people who are affected by this normally have
mental illness and thus can't make proper decisions.
- People follow social norms like their favorite steamers who
are often playing violent video games.
- Kids often have bad judgment and
thus can't resist follow bad influences.
- Parents are responsible
for their children.
- It is often the more vulnerable that are effected
the most.
- People who have serious mental
problems are few and far between.
- People with mental illness can't make proper
a proper decision on playing video games.
- Solutions to video game induced violence.
- People should have to prove that they do
not have an metal illness to play games.
- This is a over regulation can have harmful
effects on the video game industry.
- No price is to big to pay to make sure that
our children are protected.
- It can help raise mental health awareness and
identify people with mental health problems.
- It stops people from having a good
time and creating connections.
- Computer algorithms in conjunction with big data
can be used to spot individuals which are at risk.
- This is miss useing peoples private data is unethical and even if
they put regualtions on that tech conpanies will just by pass them.
- It is undeniable that with access to so much information computer
could certainly find vulnerable people with a high degree of accuracy.
- This is not addressing the underlying issue that is people who with
violent personalities commit violent crime.
- To change do anything about this problem would take
decades and violent video games are only making it worse.
- People with mental health problems need to be
taken care of and this is a opportunity to do it.