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Formulas
Beschreibung
Year 10 Mathematics Mindmap am Formulas, erstellt von joyceex am 26/10/2013.
Keine Merkmale angegeben
mathematics
mathematics
year 10
Mindmap von
joyceex
, aktualisiert more than 1 year ago
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Erstellt von
joyceex
vor etwa 11 Jahre
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Zusammenfassung der Ressource
Formulas
Further Trigonometry
Right-Angled Trig
Sin θ = O/H θ =sin-1(O/H)
Cosθ = A/H θ=Cos-1 (A/H)
Further Trig
Cos Rule
Side: a² = b² + c² - 2bc cosA
Angle: cosA = (b² + c² - a²)/2bc
USE WHEN: 3 sides + 1 angle
Sin Rule:
Sin rule: a/SinA = b/SinB = c/SinC
Complimentary Ratios:
Sin alpha = cos(90-alpha)
Cos alpha = sin(90-alpha)
Tan alpha = (sin alpha/cos alpha)
Supplementary Ratios
Sin(180-θ) = Sinθ
Cos(180-θ)= - cosθ
Tan(180-θ)= - tanθ
Area of a Triangle
A = 1/2*a*b*sinC (2 sides + included angle)
Quadratic Equations
Quadratic Formula
x = (-b +/- √b² - 4ac)/2a
Discrminant (Δ)
For finding amount of possible solutions.
Δ > 0 = 2
Δ = 0 = 1
Δ < 0 = none
b² - 4ac
Coordinate Geometry
Distance
d = √(x₂- x₁)² + (y₂- y₁)²
Midpoint
MP = (x₁+ x₂/ 2 , y₁+ y₂/2 )
Gradient
m = (y₂- y₁) / (x₂- x₁)
Parallel: Same gradient
Perpendicular: negative reciprocal
y-int: Let x = 0
x-int = Let y = 0
General form of a linear equation: ax + by + c = 0
Point Gradient
WIth the gradient of the line and points it passes
y - y₁= m ( x - x₁)
Two point
2 points are given
(y - y₁) / (x - x₁) = (y₂- y₁) / (x₂- x₁)
Parabolas
Axis of Symmetry
x = h (x coordinate of the vertex)
x = -b / 2a
x = x-int + x-int / 2
x-ints: factorise
Consumer Arithmetic
Simple Interest
I = PRT
Anmerkungen:
I = Interest P = Principa lR = rate of interest as a decimal T = time periods
Compound Interest
A = P(1 + r)^n
Depreciation
A = P(1 - r)^n
Balance owing = cost - deposit
Total repaid = Balance + interest
Total price = Total repayments + deposit
Credit Cards
Closing Balance = Opening + purchases - payments
Surface Area and Volume
Surface Area
Prism
Sum of the area of the faces. Draw a net.
Cylinder
SA = 2 π r² + 2π r h
Composite Shapes
Write in words what needs to be found
Rhombus/Kite
A = xy/2
Trapezium
A = 1/2*h*(a+b)
Parallelogram
A = bh (h = perpen.)
Spheres
SA = 4π r²
Hemispheres
SA = 2π r²
units²
Cones
SA = π r² + π r l (l = slant height)
Volume
units³
Prism
V = Ah
Cones
V = 1/3 Ah
Cylinders
V = π r² h
Spheres
4/3 π r³
For weird cut circles: n/360 x π r²
Functions
Inverse Functions
1. Swap x and y 2. Make y the subject
Reflect along y=x Swap x & y pts
Line Tests
Vertical line test
Horizontal line test
To check whether the inverse of a graph is a function
Function: Each x value only has 1 y value
Further Graphs
Effects to graphs
h(2x)
horizontal -><-
h(0.5x)
horizontal <-->
2h(x)
vertical stretch
-h(x)
vertical flip
h(-x)
horizontal flip
Effects to asymptotes
-f(x)
y= 2-->y= -2
f(-x)
x= 3-->x= -3
f(x-2)
x= 3--> x=5 (opp.)
f(x)-2
y=2 --> y=0
f(2x)
x=100 --> x=50
2f(x)
y=50 --> y=100
in bracket: x (horizontal)
Out of bracket: y (vertical)
Deductive Geometry
Congruence
SSS
SAS
AAS
RHS
Similarity
Scale Factor
sf = image length/original length
SSS
AA
RHS
SAS
Surds
√ab = √ a*√ b
(√5)² = √5*√5
Logarithms:
Log Laws
1) Multiplication inside the log can be turned into addition outside the log, and vice versa.
2) Division inside the log can be turned into subtraction outside the log, and vice versa.
3) An exponent on everything inside a log can be moved out front as a multiplier, and vice versa.
Log a a = 1
Log a 1 = 0
Index Laws
a^m x a^n = a^m+n
a^m / a^n = a^m-n
(a^m)^n = a^m*n
a^1/m = m√a
a^0 = 1
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