Zusammenfassung der Ressource
2. -How to design
Design Paradigms
("ways" of designing)
- Appropiation
- Object
- Vision of a different use (reusing)
- Abductive leap
- Bicolage
- New creation
- Combining
- Designerly ways of knowing
- Synthesis
- Convegence
(forming
systems)
- Analysis
- Divergence
(Deconstruct
system)
- Human centered design
- Iterations
- Analysis
- Design
- Testing
- Activity centered design
- Contextual inquiry
- Activities, People, Proccesses, Artifacts
- Human values
- Stakeholders
- Other people
- Participatory design
- Representation by stakeholders
- Universal Design
- Studies accessibility
and disability
- Ability-based design
- Adaptation to abilities,
needs and context
- Design justice
- If not universal, it
sould not be made
- Focus on
- Power inequalities
- Voices of the impacted
- Priorization of the impacted
- Designers are facilitators
- Sustainability
- Expands
community
findings