Zusammenfassung der Ressource
Concept Map Chap. 1-4
- Chapter 1
- Scientific Notation
- Shorthand to show very
large or very small numbers
- Significant Figures
- 4 rules for
Significant figures
- Dimension Analysis
- Length = L
- Time = T
- Mass = M
- Formulas need to be balanced properly
- Vectors
- Lines and arrows that show the
magnitude and direction of an
object
- Can be added together
- Use tip-to-tail method
- Chapter 2
- Newton's Laws of Motion
- Third Law
- For every action there is an equal and opposite reaction.
- Second Law
- F=ma
- a = F/m
- First Law
- An object at rest will remain at
rest while an object in motion
tends to stay in motion
- Motion
- Instantaneous Acceleration
- Position, Velocity, and Acceleration
- The position ( r ) of an object describes its location relative
to some origin or other reference point.
- Δr = r (final) - r (initial)
- Velocity is a vector that measures how
fast and what direction an object is
moving
- Velocity is found from change in
distance divided by the change in time
- Acceleration is found from
change in velocity divided by
change in time.
- Instantaneous Velocity
- Chapter 3
- Constant Acceleration and Velocity
- Δv = v (final) - v (initial)
- a = Δv / Δt
- vf = vi+ aΔt
(finding final
velocity)
- ∆x = v (initial) ∆t + 1/2a ∆t^2
(finding distance
traveled)
- Normal Force
- Always perpendicular to the
place of contact
- Free Body Diagrams
- Diagram that shows magnitude and
direction of forces acting on an
object
- All forces come
from interactions
- Forces
- ∑Fy = N + (-mg)
- Friction
- Kinetic.
Analyzing motion
in the presence
of friction
- Static Friction.
Force acting on
object
- F = u * N
- Free Fall
- Motion of a dropped object
- Tension forces
- Using pulleys to redirect a force
- cables / ropes/ pulleys
- mg = mass times gravity
- Chapter 4
- Statics and Equilibrium
- If an object is at equilibrium the net
force acting on the object is 0
- Sum of Fx = F1 + F2+ F3 + K ... = 0
- Sum of Fy = F1 + F2 + F3 ... = 0
- Deals with problems where both the
velocity and acceleration are 0
- Objects said to be in "transitional equilibrium"
- Friction
- Involved surfaces are not
slipping (moving) with each
other
- Projectile Motion
- Acceleration in both x and y
directions are constant
- a (x) = 0
- a (y) = - g
- To find trajectory you need both x
and y components of the motion
taken by the object
- Newton's 2nd Law
- Forces : Gravity, Normal
Force, Push Force, and
Static Friction
- Free Body Diagram
- Total force equal to the
quotient of Normal force
and Mass
- Weight is directed downward and
Normal Force is directed upwards