Zusammenfassung der Ressource
Game Theory
- How Games Are Made
- Programmers - to develop the application
- Musicians - to develop the soundtrack
- Artists - to develop the graphics
- Hardware Designers - to
develop peripherals and
controllers to match the
gaming and ICT skill level
of the users with the
demands of the game
- Factors To Consider
- Game Platform -
hardware/software
needed to play the
game
- Target Audience - who the game is aimed at
- The Method Of Distribution
- Popular Gaming Platforms
- The XBox
- The PlayStation
- The PC
- Handheld Systems Are Also An Option
- Genres
- Action
- RPG
- Puzzle
- Adventure
- Gameplay
- Rules
- Pathways
- Script
- Interaction and Feedback
- Child vs
Adult
- ADULT
- Consistent Colours
- Simple Animation
- Comprehensive Intructions
- Average Font Size
- Challenging Content
- CHILD
- Bright Vibrant Colours
- Larger Fonts
- Simple Language
- Simple Interactions
- Increased Interactions/Sounds