Erstellt von Christopher Elkin
vor fast 10 Jahre
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Aberrant reading
Access
Analogue
Active media
Active viewing
ASA
Audience profiling
Audience research methods
Audience Statistics
BBFC (British Board of Film Classification)
Convenience
Box office
Campaign
Characterisation
Closed narrative
Codes and conventions
Codes and conventions
Connectivity
Connotation
Convergence
Creative media sector
Cross-media
Demographics
Denotation
Devices
Digital
Distribution
Exhibition/consumption
Genre
Global village
Iconography
Ideology
Ideology
Immediacy
Individual consumption
Interactivity
Mainstream audience
Mise-en-scene
Mode of address
Multi-strand narrative
Narrative
Narrative devices
Negotiated reading
Niche audience
NRS Social Grade
Ofcom (Office of Communications)
Omniscient narrator
Open narrative
Oppositional reading
Passive media
Passive viewing
PCC (Press Complaints Commission)
Personalisation
PEGI (Pan European Game Information)
Platforms
Plot
Polysemic reading
Portability
Post-production
Preferred reading
Pre-production
Primary audience
Primary research
Product
Production
Qualitative research
Quantitative research
Representation
Secondary audience
Secondary research
Sectors
Stereotype
Story
Structures
Stylistic codes
Synergy
Technological convergence
The hypodermic needle model
Themes
User-generated content
Uses/gratifications model
WeMedia