Zusammenfassung der Ressource
Frage 1
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Why do we use triangles
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Transformations are cumulative
Frage 3
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The rotate function needs an angle in
Frage 4
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The camera allows images to be seen from a different angle
Frage 5
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The 3D Cartesian plane is conformed by the coordinates X,A,Z
Frage 6
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What's a polygon mesh?
Antworten
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A combination of vertices and shapes
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A combination of vertices and edges
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A combination of triangles and edges
Frage 7
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How many types of lights are there?
Frage 8
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Textures must be called after the draw()