Zusammenfassung der Ressource
Frage 1
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Rules that must be followed when writing a program
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Rules that specify defines the combinations of symbols that are considered to be a correctly structured document or fragment in that language
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Both A and B answers are correct
Frage 2
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Byte code instructions are all of the following except:
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Machine Code instructions
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Generated by the compiler
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Read and interpreted by the Java Virtual Machine (JVM)
Frage 3
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One of the design tools used by programmers when creating a model of the program is
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ALU
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Pseudocode
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Disk Drive
Frage 4
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The Programming Process includes:
Step 1 - [blank_start]Write[blank_end] the [blank_start]source[blank_end] code for your program
Step 2 - [blank_start]Compile[blank_end] the source code with an appropriate compiler
Step 3 - [blank_start]Execute[blank_end] the compiled, executable program to test it.
Step 4 - [blank_start]Debug[blank_end] the program and find errors and fix them.
Step 5 - [blank_start]Repeat[blank_end] as needed
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Write
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source
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Compile
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Execute
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Debug
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Repeat
Frage 5
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What is an algorithm?
A: An algorithm is a [blank_start]computational[blank_end] procedure whose steps are
completely [blank_start]specified[blank_end] and [blank_start]elementary[blank_end].
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computational
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specified
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elementary
Frage 6
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Complex shapes can be simulated by a computer using a simple set of rules called:
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affine transformation
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entropy calculations
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quantum mechanics
Frage 7
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Examples of primitive data types include
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byte, short, long, int
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boolean, char (or string), double, float
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all are primitive data types