Created by Kriztoper Urmeneta
about 7 years ago
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Question | Answer |
Computer Graphics | a sub-field of computer science which studies methods in digitally synthesizing and manipulating visual content |
Application Domain | 1. Entertainment 2. Mechanical Engineering 3. Medicine 4. Design 5. Architecture 6. Cultural Heritage |
Areas of Computer Graphics | 1. Imaging 2. 3D Scanning 3. Geometric Modeling 4. Geometric Processing 5. Animation & Simulation 6. Computational Photography 7. Rendering |
Color | fundamental aspect in computer graphics |
Color Analysis | can occur in physical and perceptual level |
Additive Color Mixing | - colors created with diff colored light - used for device displays |
Subtractive Color Mixing | - colors created by specific wavelengths of light - used for printing |
rod | monochromatic, sensitive to small amounts of light |
cone | color receptors, less sensitive to light |
raster image | rectangular set of colorized pixels that represents the objects in an image |
vector image | objects in an image that is represented by object primitives such points, edge, triangle, polygon, etc |
rays casting | steps: 1. the eye releases a ray of light 2. the ray intersects an object 2.1. the ray is then bounced to a light source 3. the closest points are collected 4. calculate the sets of closest points |
rasterized image pipelining | steps: 1. get data 2. geom transformations and attr setup 3. processing 4. rasterization 5. computation 6. pass to framebuffer |
color matching | process of transferring a particular across diff tech and platforms |
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