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14134226
IGCSE Computing - Data Representation
Description
Computing Revision GCSE
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computing
year 10
Mind Map by
Robin Skailes
, updated more than 1 year ago
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Created by
Robin Skailes
over 6 years ago
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Resource summary
IGCSE Computing - Data Representation
Binary
Written as 1's and 0's only
Directly controlls computers-all commands end up as binary
All data ends up as binary
Denary
Standard number system
Written using numbers from 0 to 9
Hexadecimal
Written using 0 - 9 and A-F
A,B,C,D,E and F represent 10-15
Used by computer programmers as a more user-friendly form of binary
Each hexadecimal number represents four binary numbers, also known as 'nibbles'
Images
Two types of image storage- vector and bitmaps
Vector
Stores shapes of colour as a mathematical formula
Useful for storing images with large sections of the same colour
As a vector image is magnified, the detail increases due to the mathematical formulae used to create the image
Bitmap
Stores each pixel as a binary representation of a colour
Useful for storing very detailed images consisting of small sections of many different colours
As a bitmap image is magnified, it becomes pixelated
Sound
Sound represented as binary
The more bits assigned to the data, the better the quality
Files
Data stored as binary
ASCII codes are used to represent letters, numbers, symbols etc. as binary.
Unicode is used to represent special characters not represented in ASCII
ASCII uses 7-bit binary, Unicode uses 32-bit, giving it a much wider range of symbols possible to represent
Compression
Stores the data in as compact a form as possible
Different methods
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