Operant Conditioning is a form of learning for which the likelihood
of a particular response occurring is determined by the
consequences of that response. Also known as instrumental
conditioning.
3-PHASE MODEL
ANTECEDENT (DISCRIMINATIVE STIMULIS)
Events that precede behaviour. Cue and
motivation to perform behaviour
BEHAVIOUR (RESPONSE)
The way in which an animal or person behaves in
response to a particular situation or stimulus.
CONSEQUENCE
A result or effect
SATISFYING / DESIRABLE
Positive Reinforcement - Giving
something good. E.g. Getting money
for washing the dishes
Negative Reinforcement - Taking away
something bad. E.g. Having your chores
taken away for a week for getting a good
grade on a SAC
Strengthens behaviour. Learner more
likely to repeat this behaviour
UNSATISFYING / UNDESIRABLE
Punishment - Giving something
bad. E.g. Getting scolded for coming
home past curfew
Response Cost - Taking away
something good / valuable. E.g.
Having your phone taken off you for
disobeying your parents
Weakens behaviour. Learner less
likely to repeat behaviour
FACTORS AFFECTING EFFICIENCIES
Order - Reinforcement or punishment needs to
occur after response, not before.
Timing - Reinforcement or punishment needs to occur
as close in time to the desired response as possible.
Appropriateness - For a stimulus to be a reinforcer (or
punishment), it must provide a pleasing (or
unpleasant) consequence for its recipient
SCHEDULE OF DELIVERY
Continuous - Reinforcing every
correct response after it occurs. Good for acquisition
Partial - reinforcing some correct responses
but not all of them. Good for maintaining conditioned response
FIXED
Fixed Interval - Reinforcement is given AFTER
a set/fixed period of time following a correct
response
Fixed Ratio - Reinforcement is given AFTER a
set number of correct responses
Example: An apple picker gets payed $25 for every two buckets of
apple filled
Example: Giving yourself a break for every hour you study
VARIABLE
Variable Interval - Reinforcement is given
RANDOMLY AFTER and AVERAGE period of time
following a correct response
Variable Ratio - Reinforcement is given
RANDOMLY AFTER an AVERAGE number of
correct responses
Example: A dog receiving a reward on average for every second
response of sitting up when commanded to 'sit'
Example: Receiving pocket money every two weeks on average for
doing chores
KEY PROCESSES
Acquisition - The establishment of a response through reinforcement
Stimulus Generalisation - Occurs when the correct response is made to another
stimulus which is similar to the original stimulus for which reinforcement is obtained
Extinction - The gradual decrease in the strength or rate of responding
after a period of non-reinforcement. Occurs after the termination of
reinforcement
Stimulus Discrimination - Organism makes response to a stimulus
for which reinforcement is obtained but not for any other similar
stimulus
Spontaneous Recovery - After a rest period, the response is shown again in the
absence of reinforcement