Today in day by a profileration of a mobile devices and social networks an enhanced family of
web specifications is bringing new power to developers and new capabilities to users.
The Developers of software say that World Wide web say that HTML5 is revolutionizing the web
evolves,works and is used It is simplifying the work of programmers.
The difficulty lies in the definition because HTML5 is both a single specification
and a whole set of technologies. While the markup language has for more than two decades
remained at the core of Web software.
HTML5 is most often thought of broadly to include new versions of the markup language itself and
its associated standard for accessing and manipulating HTML documents, the Document Object
Model.
HTML document; and the JavaScript scripting language. The term is often used even more broadly to
include specific application programming interfaces (APIs), such as those that enable new
browser-based graphics, geolocation, local storage, and video capabilities.
Thanks to HTML5, developers can now enable transparent access to geolocation information
without having to write separate code for each browser and device.
HTML5 has a standard JavaScript interface for geolocation, so that a Web browser on a mobile
device can access GPS data without invoking a custom-written API to a GPS device or application.
WHATWG is a complementary standards body founded in 2004 by Hickson, then at Apple, and others
from Apple, the Mozilla Foundation, and Opera Software.
HTML5 is not a finished standard, and its
adaption varies by company and industry.
Microsoft and Google have their own not entirely compatible approaches to video, and different
browsers support different audio and video codecs. So, software developers still must accommodate
multiple methods if they want to have comprehensive coverage.
Hui Zhang is keenly interested in video as a cofounder of Conviva Inc., a firm developing products to
improve the visual quality of Internet video. He says video is the most complex of Internetborne
information and that vendors’ technologies for codecs, streaming protocols, and DRM will be “the
slowest to converge” to standards.