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4612953
Advertising Key Concepts
Description
Mind Map on Advertising Key Concepts, created by Chelsea S on 22/02/2016.
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learning technology specialist
Mind Map by
Chelsea S
, updated more than 1 year ago
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Created by
Chelsea S
almost 9 years ago
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Resource summary
Advertising Key Concepts
Bill Bernbach
VW ad: "Lemon", use of plain background, playing upon criticism/stereotype/deviation of features of the car, simplicity
BMW i3
use of advertising through someone's life >> lifestyle branding
attempts to remove stigma/stereotyping of electric cars (similar to the Prius)
"open ad/advertorial"
ad in form of editorial content
Christian Dior "Secret Garden"
asserts "luxury" and elegance of brand
Versailles historically maintains cultural authority
conspicuous consumption
purchasing goods in attempt to enhance one's social prestige
Bourdieu
reinforces class position (influenced by taste >> habitus)
Georg Simmel
crowds are important to release identity
alterity vs. annonymity
consumption of objects allow people the opportunity to refine themselves and place in society (social groups)
glamour/envy (Berger)
advertising show us people who have been "transformed", making consumer believe they too can be transformed
state of being envied=glamour
advertising isn't about pleasure itself, but about the FUTURE buyer
based upon happiness as judged upon by others
glamour = the happiness of being envied
Gustave Le Bon
individual restraint is lost/released in crowds
crowds=threat to social order >> mob mentality
use of affirmation, images (story), repetition, exaggeration, NOT logic (logic is lost in crowds)
creating "illusion" of group/community for brand
Pete Barry - Creative Strategies
1. before and after, 2. before only, 3. after only, 4. advice, 5. knowledge, 6. empathy, 7. demonstration, 8. testemonial, 9. heritage (history of company), 10. owner/staff, 11. product positioning or repositioning, 12. comparison, 13. challenge, neg to pos., 14. logic, 15. price, 16. honesty
interpellant speech
"frozen" speech
The New Citroen
"prostituted", spiritual, exorcism, compared to cathedral
Paris Match, French Salute (Barthes)
signifiers+signified=sign (black soldier giving French flag a salute)
1st completed meaning = signifier in 2nd system
French imperiality = driver behind the myth
piracy paradox
idea that copying promotes innovation and industry rather than deter it
stems from idea that customers must like product, but also be dissatisfied >> purchase new despite tech not changing/improving
"induced obsolescence"
fashion industry benefits from having styles rise/fall quickly
popular in masses >> people to not want anymore >> demand for something new
Demassifying strategies
classics - timelessness
craft - nostalgia (ex: handwriting, handcrafted)
counter/subculture movements - street cred, authenticity
homology
the attachment of subcultural groups to objects
symbolic art of the product fits with the values of the group
planned obsolescence
producing goods that require replacement
frequent changes in design
new technology
termination of needed additional parts
Sociology of Hipster (Mark Grief)
emergence of subculture
"taste" (Bourdieu) differing from traditional society
stickiness
ability to keep consumers/viewers attention
emotion, stories, etc.
Beats "Game Before the Game"
pre-game rituals of multiple audiences/groups of people (athletes, spectators)
authenticity
music = part of life
beyond just a product
storytelling elements
use of GLOBAL athletes, celebs, people >> tap into global markets
talkability (Molotch)
ability to speak about attributes publicly
visual rhetoric
the way IMAGES combined with text influence/persuade
ex: use of celebs
shorter, peripheral delivery style
affordances
idea that perception drives action
ex: buttons for pushing, knobs for turning
Media attachments
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d8691ef9-8197-48ba-b174-4326ee55213a (image/jpg)
c177f488-1200-46b4-b280-b5735240b517 (image/jpg)
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0f72975c-d2f4-4b8b-ac0c-4d8c39ec2b3b (image/jpg)
b18f2d9a-681c-45bd-bd8f-19cfc1b1f8d3 (image/jpg)
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