system interfaces
user interfaces
user-centered design
usability
metaphors
direct manipulation metaphor
desktop metaphor
document metaphor
dialog metaphor
human-computer interaction (HCI)
affordance
storyboarding
text box
list box
combo box
radio buttons
check boxes
cascading style sheets (CSS)
assistive technologies
Extensible Markup Language (XML)
XML tags
detailed reports
summary reports
exception reports
executive reports
internal outputs
external outputs
turnaround documents
drill down
What are the three aspects of the system that make up the user interface for a user?
What are some examples of the physical, perceptual, and conceptual aspects of the user
interface?
What are the four metaphors used to describe human-computer interaction?
A desktop on the screen is an example of which of the metaphors used to describe human-computer interaction?
What type of document allows the user to click a link and jump to another part of the
document?
List and briefly describe four guidelines for interface layout and formatting that apply to all types of user display and input devices.
What additional guidelines apply to Web sites/pages and user interfaces for mobile computing devices?
What is the technique that shows a sequence of sketches of the display screen during a dialog?
What are some of the input controls that can be used to select an item from a list?
What two types of input controls are included in groups?
What popular analogy is used for direct customer access with a Web site when customers shop online?
What does XML stand for? Explain how XML is similar to HTML. Also discuss the differences between XML and HTML.
How do you identify the data fields of a system interface by using UML and the object-oriented approach?
What are the different considerations for output screen design and output report design?
What is meant by drill down? Give an example of how you might use it in a report design.
What is the danger from information overload? What solutions can you think of to avoid it?