Question 1
Question
[blank_start]Absorption coefficient[blank_end]: Determines how far into a material photons of a particular wavelength can penetrate before it is absorbed
[blank_start]Detective quantum efficiency (DQE)[blank_end]: The percentage of photons absorbed in a material per given exposure
Question 2
Question
The higher the DQE, the more [blank_start]efficient[blank_end] the system is
Question 3
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The higher the frequency, the more penetrating the photon is
Question 4
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The higher the DQE = [blank_start]less[blank_end] radiation you use
Question 5
Question
From highest to lowest in efficiency of turning photons into light
[blank_start]DR[blank_end] --> [blank_start]CR[blank_end] --> [blank_start]Screen[blank_end]
Answer
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DR
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CR
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Screen
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CR
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DR
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Screen
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Screen
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DR
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CR
Question 6
Question
How many shades of gray can be produced by a photon beam?
Answer
-
1,000
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10,000
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16,000
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1,600
Question 7
Question
A DR system can produce how many shades of gray?
Answer
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1,000
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10,000
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1,6000
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16,000
Question 8
Question
Window width: [blank_start]Controls contrast[blank_end]
Window height: [blank_start]Controls density[blank_end]
Answer
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Controls contrast
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Control density
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Controls density
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Controls contrast
Question 9
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What does a wide window width do?
Answer
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Decreases contrast
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Increases contrast
Question 10
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What does a high window height do?
Answer
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Image becomes darker
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Image becomes lighter
Question 11
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[blank_start]Contrast resolution[blank_end]: Visibility of detail
[blank_start]Spatial resolution[blank_end]: Clarity, how clear a part it
Answer
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Contrast resolution
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Spatial resolution
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Spatial resolution
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Contrast resolution
Question 12
Question
[blank_start]Spatial resolution[blank_end]: measured by MTF
[blank_start]Contrast resolution[blank_end]: measured by SNR
Answer
-
Spatial resolution
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Contrast resolution
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Contrast resolution
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Spatial resolution
Question 13
Question
[blank_start]Amplitude[blank_end] is how much energy a signal has
Question 14
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As parts get smaller, blur [blank_start]increases[blank_end]
Question 15
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You can image objects smaller than the pixel size
Question 16
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The smaller the pixel size, the [blank_start]higher[blank_end] the frequency
Question 17
Question
The ratio of photons hitting the phosphor and the number that stays in the phosphor is known as what?
Answer
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SNR
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MTF
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Line spread function
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Absorption coefficient
Question 18
Question
In radiography, increase mAs, [blank_start]increases[blank_end] SNR
Question 19
Question
In DSA,
Signal [blank_start]increases[blank_end] with number of frames
Noise [blank_start]increases[blank_end] proportionate to the square root of number of frames
Answer
-
increases
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decreases
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increases
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decreases
Question 20
Question
[blank_start]Smaller[blank_end] parts require higher contrast to be seen
[blank_start]Larger[blank_end] parts require lower contrast to be seen
Answer
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Smaller
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Larger
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Larger
-
Smaller
Question 21
Question
[blank_start]Lumen[blank_end]: Total amount of light given off by source relative to the frequencies that the eye is sensitive
[blank_start]Radiant light[blank_end]: The total amount of light given off by a source
Answer
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Lumen
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Radiant light
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Radiant light
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Lumen
Question 22
Question
Cosine law is also known as Lambert's law
Question 23
Question
Luminous intensity is proportional to the viewing angle
Question 24
Question
Before you see the image, the computer does these three things:
Question 25
Question
How do you compensate for image lag?
Question 26
Question
[blank_start]Annotation[blank_end]: adding text
[blank_start]Image stitching[blank_end]: multiple image composite
[blank_start]Image inversion[blank_end]: reverse polarity of an image
[blank_start]Shuttering/cropping[blank_end]: post process "collimation"
Answer
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Annotation
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Image stitching
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Image inversion
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Shuttering/cropping
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Image stitching
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Image inversion
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Shuttering/cropping
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Annotation
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Image inversion
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Shuttering/cropping
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Annotation
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Image stitching
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Shuttering/cropping
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Annotation
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Image stitching
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Image inversion
Question 27
Question
Developed test pattern to visually assess picture detail and contrast for monitors
Question 28
Question
Measures contrast and detail
Question 29
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Developed DICOM standard
Question 30
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Developed gray scale display function (GSDF) standard
Question 31
Question
Developed flat panel evaluation procedures and standards
Question 32
Question
[blank_start]TG 18-PX[blank_end]: resolution uniformity
[blank_start]TG 18-LN[blank_end]: luminance (glare, uniformity, reflection, etc.)
[blank_start]TG 18-QC[blank_end]: Geometric distortion
[blank_start]TG 18-CX[blank_end]: resolution
Answer
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TG 18-PX
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TG 18-LN
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TG 18-QC
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TG 18-CX
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TG 18-LN
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TG 18-QC
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TG 18-CX
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TG 18-PX
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TG 18-QC
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TG 18-CX
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TG 18-PX
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TG 18-LN
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TG 18-CX
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TG 18-PX
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TG 18-LN
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TG 18-QC
Question 33
Question
[blank_start]Illuminance[blank_end]: measure of surface illumination
[blank_start]Fluorescence[blank_end]: immediate light emission and cessation
[blank_start]Phosphorescence[blank_end]: lag in emission and cessation
[blank_start]Irradiance[blank_end]: radiant flux/unit area
[blank_start]Luminescence[blank_end]: light from cold source
Answer
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Illuminance
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Fluorescence
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Phosphorescence
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Irradiance
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Luminescence
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Fluorescence
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Phosphorescence
-
Irradiance
-
Luminescence
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Illuminance
-
Phosphorescence
-
Irradiance
-
Luminescence
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Illuminance
-
Fluorescence
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Irradiance
-
Fluorescence
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Phosphorescence
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Illuminance
-
Luminescence
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Luminescence
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Illuminance
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Fluorescence
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Phosphorescence
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Irradiance
Question 34
Question
What determines gray scale?
Answer
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Pixel depth
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Voxels
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Contrast
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Density
Question 35
Question
[blank_start]Client-server based[blank_end]: the client provides the software for operation
[blank_start]Server[blank_end]: a program application that allows the sharing of data with other programs
[blank_start]Client[blank_end]: a program that can accept and use data from a server
Answer
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Client-server based
-
Server
-
Client
-
Server
-
Client-server based
-
Client
-
Client
-
Client-server based
-
Server
Question 36
Question
Which of the following has no storage capability at work station?
Answer
-
client-server based
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web-based
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stand-alone
Question 37
Question
"Dead in the water" if archive goes down
Answer
-
client-server based
-
web-based
-
stand-alone
Question 38
Question
Only one person can read an image at a time
Answer
-
client-server based
-
web-based
-
stand-alone
Question 39
Question
Remotely hosted electronic system accessed via an internet web browser
Answer
-
client-server based
-
web-based
-
stand-alone
Question 40
Question
Most operations done at a remote server
Answer
-
client-server based
-
web-based
-
stand-alone
Question 41
Question
Ability to customize system is limited
Answer
-
web-based
-
client-server based
-
stand-alone
Question 42
Question
Acquisitions are stored locally until deleted
Answer
-
stand-alone
-
web-based
-
client-server based
Question 43
Question
Not dependent on network for speed
Answer
-
web-based
-
client-server based
-
stand-alone
Question 44
Question
Difficult to hack
Answer
-
web-based
-
client-server based
-
stand-alone
Question 45
Question
one archive and no network
Answer
-
stand-alone
-
web-based
-
client-server based
Question 46
Question
[blank_start]Multiplanar reconstruction (MPR)[blank_end]: using data from one plane to produce an image in another plane
[blank_start]Minimum intensity projection (MiniIP)[blank_end]: accentuates air filled structures
[blank_start]Volume rendering technique (VRT)[blank_end]: color conversion
[blank_start]Shaded surface display (SSD)[blank_end]: filtering or windowing
[blank_start]Maximum intensity projection (MIP)[blank_end]: accentuates contrast media filled vessels
Answer
-
Multiplanar reconstruction (MPR)
-
Minimum intensity projection (MiniIP)
-
Volume rendering technique (VRT)
-
Shaded surface display (SSD)
-
Maximum intensity projection (MIP)
-
Minimum intensity projection (MiniIP)
-
Multiplanar reconstruction (MPR)
-
Volume rendering technique (VRT)
-
Shaded surface display (SSD)
-
Maximum intensity projection (MiniIP)
-
Volume rendering technique (VRT)
-
Multiplanar reconstruction (MPR)
-
Minimum intensity projection (MiniIP)
-
Shaded surface display (SSD)
-
Maximum intensity projection (MIP)
-
Shaded surface display (SSD)
-
Multiplanar reconstruction (MPR)
-
Minimum intensity projection (MiniIP)
-
Volume rendering technique (VRT)
-
Maximum intensity projection (MIP)
-
Maximum intensity projection (MIP)
-
Multiplanar reconstruction (MPR)
-
Minimum intensity projection (MiniIP)
-
Volume rendering technique (VRT)
-
Shaded surface display (SSD)
Question 47
Question
Most popular RAID
Answer
-
Level 0
-
Level 1
-
Level 3
-
Level 4
-
Level 5
Question 48
Question
What RAID level is data mirrored?
Answer
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Level 0
-
Level 1
-
Level 2
-
Level 3
-
Level 4
-
Level 5
Question 49
Question
What RAID level is not used much (cannot handle multiple queries)?
Answer
-
Level 0
-
Level 1
-
Level 3
-
Level 4
-
Level 5
Question 50
Question
What RAID level can handle multiple requests simultaneously?
Answer
-
Level 0
-
Level 1
-
Level 3
-
Level 4
-
Level 5