C# Chapter 1

Descripción

Test sobre C# Chapter 1, creado por jrkjlove el 06/09/2014.
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Resumen del Recurso

Pregunta 1

Pregunta
A(n) __________ is a set of instructions that a computer follows to perform a task.
Respuesta
  • compiler
  • program
  • interpreter
  • programming language

Pregunta 2

Pregunta
The physical devices that a computer is made of are referred to as __________.
Respuesta
  • hardware
  • software
  • the operating system
  • tools

Pregunta 3

Pregunta
The part of a computer that runs programs is called __________.
Respuesta
  • RAM
  • secondary storage
  • main memory
  • the CPU

Pregunta 4

Pregunta
Today, CPUs are small chips known as __________.
Respuesta
  • ENIACs
  • microprocessors
  • memory chips
  • operating systems

Pregunta 5

Pregunta
The computer stores a program while the program is running, as well as the data that the program is working with, in __________.
Respuesta
  • secondary storage
  • the CPU
  • main memory
  • the microprocessory

Pregunta 6

Pregunta
__________ is a volatile type of memory that is used only for temporary storage while a program is running.
Respuesta
  • RAM
  • secondary storage
  • the disk drive
  • the USB drive

Pregunta 7

Pregunta
A type of memory that can hold data for long periods of time—even when there is no power to the computer—is called __________.
Respuesta
  • RAM
  • main memory
  • secondary storage
  • CPU storage

Pregunta 8

Pregunta
A component that collects data from people or other devices and sends it to the computer is called __________.
Respuesta
  • an output device
  • an input device
  • a secondary storage device
  • main memory

Pregunta 9

Pregunta
A video display is a(n) __________ device.
Respuesta
  • output device
  • input device
  • secondary storage device
  • main memory

Pregunta 10

Pregunta
A __________ is enough memory to store a letter of the alphabet or a small number.
Respuesta
  • a byte
  • bit
  • switch
  • transisitor

Pregunta 11

Pregunta
A byte is made up of eight __________.
Respuesta
  • CPUs
  • instructions
  • variables
  • bits

Pregunta 12

Pregunta
In the __________ numbering system, all numeric values are written as sequences of 0s and 1s.
Respuesta
  • hexadecimal
  • binary
  • octal
  • decimal

Pregunta 13

Pregunta
A bit that is turned off represents the following value: __________.
Respuesta
  • 1
  • -1
  • 0
  • "no"

Pregunta 14

Pregunta
A set of 128 numeric codes that represent the English letters, various punctuation marks, and other characters is __________.
Respuesta
  • binary numbering
  • ASCII
  • Unicode
  • ENIAC

Pregunta 15

Pregunta
An extensive encoding scheme that can represent the characters of many of the lan- guages in the world is __________.
Respuesta
  • binary numberin
  • Unicode
  • ASCII
  • ENIAC

Pregunta 16

Pregunta
Negative numbers are encoded using the __________ technique.
Respuesta
  • two's complement
  • floating point
  • ASCII
  • Unicode

Pregunta 17

Pregunta
Real numbers are encoded using the __________ technique.
Respuesta
  • two's complement
  • floating point
  • ASCII
  • Unicode

Pregunta 18

Pregunta
The tiny dots of color that digital images are composed of are called __________.
Respuesta
  • bits
  • bytes
  • color packets
  • pixels

Pregunta 19

Pregunta
If you were to look at a machine language program, you would see __________.
Respuesta
  • c# code
  • a stream of binary numbers
  • English words
  • circuits

Pregunta 20

Pregunta
In the __________ part of the fetch-decode-execute cycle, the CPU determines which operation it should perform.
Respuesta
  • fetch
  • decode
  • execute
  • immediately after the instruction is executed

Pregunta 21

Pregunta
Computers can execute only programs that are written in __________.
Respuesta
  • C#
  • assembly language
  • machine language
  • Java

Pregunta 22

Pregunta
The __________ translates an assembly language program to a machine language program.
Respuesta
  • assembler
  • compiler
  • translator
  • interpreter

Pregunta 23

Pregunta
The words that make up a high-level programming language are called __________.
Respuesta
  • binary instructions
  • mnemonics
  • commands
  • keywords

Pregunta 24

Pregunta
The rules that must be followed when writing a program are called __________.
Respuesta
  • syntax
  • punctuation
  • keywords
  • operators

Pregunta 25

Pregunta
A(n) __________ is a program that translates a high-level language program into a separate machine language program.
Respuesta
  • assembler
  • compiler
  • translator
  • utility

Pregunta 26

Pregunta
A __________ is any hypothetical person using a program and providing input for it.
Respuesta
  • designer
  • user
  • guinea pig
  • test subject

Pregunta 27

Pregunta
A __________ error does not prevent the program from running but causes it to produce incorrect results.
Respuesta
  • syntax
  • hardware
  • logic
  • fatal

Pregunta 28

Pregunta
A(n) __________ is a set of well-defined logical steps that must be taken to perform a task.
Respuesta
  • logarithm
  • plan of action
  • logic schedule
  • algorith

Pregunta 29

Pregunta
An informal language that has no syntax rules and is not meant to be compiled or executed is called __________.
Respuesta
  • faux code
  • pseudocode
  • C#
  • a flowchart

Pregunta 30

Pregunta
A __________ is a diagram that graphically depicts the steps that take place in a program.
Respuesta
  • flowchart
  • stepchart
  • code graph
  • program graph

Pregunta 31

Pregunta
Objects that are visible in a program’s graphical user interface are commonly re- ferred to as __________.
Respuesta
  • buttons
  • controls
  • forms
  • windows

Pregunta 32

Pregunta
A __________ is code that describes a particular type of object.
Respuesta
  • namespace
  • blueprint
  • schema
  • class

Pregunta 33

Pregunta
The __________ is a collection of classes and other code that can be used, along with a programming language such as C#, to create programs for the Windows operating system.
Respuesta
  • .NET framework
  • Standard Template Library
  • GUI framework
  • MSDN Library

Pregunta 34

Pregunta
The __________ is the part of a computer with which the user interacts.
Respuesta
  • central processing unit
  • user interface
  • control system
  • interactivity system

Pregunta 35

Pregunta
Before GUIs became popular, the __________ interface was the most commonly used.
Respuesta
  • command line
  • remote terminal
  • sensory
  • event-driven

Pregunta 36

Pregunta
__________ programs are usually event driven.
Respuesta
  • command line
  • text-based
  • GUI
  • procedural

Pregunta 37

Pregunta
Today, CPUs are huge devices made of electrical and mechanical components such as vacuum tubes and switches.
Respuesta
  • True
  • False

Pregunta 38

Pregunta
Main memory is also known as RAM.
Respuesta
  • True
  • False

Pregunta 39

Pregunta
Any piece of data that is stored in a computer’s memory must be stored as a binary number.
Respuesta
  • True
  • False

Pregunta 40

Pregunta
Images, such as the ones you make with your digital camera, cannot be stored as binary numbers.
Respuesta
  • True
  • False

Pregunta 41

Pregunta
Machine language is the only language that a CPU understands.
Respuesta
  • True
  • False

Pregunta 42

Pregunta
Assembly language is considered a high-level language.
Respuesta
  • True
  • False

Pregunta 43

Pregunta
An interpreter is a program that both translates and executes the instructions in a high-level language program.
Respuesta
  • True
  • False

Pregunta 44

Pregunta
A syntax error does not prevent a program from being compiled and executed.
Respuesta
  • True
  • False

Pregunta 45

Pregunta
Windows, Linux, UNIX, and Mac OS are all examples of application software.
Respuesta
  • True
  • False

Pregunta 46

Pregunta
Word processing programs, spreadsheet programs, e-mail programs, Web browsers, and games are all examples of utility programs.
Respuesta
  • True
  • False

Pregunta 47

Pregunta
Programmers must be careful not to make syntax errors when writing pseudocode programs.
Respuesta
  • True
  • False

Pregunta 48

Pregunta
C# provides only the basic keywords and operators that you need to construct a program.
Respuesta
  • True
  • False
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