Chapter 2 Book 2

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Play
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Play is central to all childhood experiences Although children throughout the world play differently the one thing they all have in common is the culture of childhood games. Play is a central distinction to childhood and it is something that adults are not actively involved in as it is a separate culture enjoyed by children only
The importance of children’s play has been backed by many romantic writers, poets and artists from the late 17th and 18th centuries - particularly Jean-Jacques Rousseau The romantic view has shaped childhood innocence ideology and indeed the culture of childhood. The play full and care free image from the romantic era is every present in the late 19th and 20th centuries and it was reinforced by increased wealth which bought about social changes in the home making it centred on the child and the increase in commensurable goods for children
Play can take on many forms, educational, social, rough and tumble and therefore it has many purposes Psychoanalysts believe play is a factor of emotional adjustment. Sociologists and anthropologists believe play can be linked with social development. On an academic level, it could be considered how play helps children turn into healthy, social adults
Role play is extremely useful for helping children make sense of the different social role and practices in their environment. For example, the Sudanese children they are copying the roles of elders in the village on how to make money and go to work such as pretending to set up a shop, household chores and manual labour such as tiling. By mimicking these roles the children are also learning about their place in society and the roles of others
children’s play seems relativity simple it can be difficult for adults to understand the games therefore, it can be seen as a separate part of children’s culture that is outside adult’s worlds -In the example Joshua talks about his Yu-Gi-Oh! Cards and expresses delight that when he plays the game with his mother he wins because he has not taught her all the rules and she doesn’t watch the TV show
children’s games are slowly in decline especially the “traditional” games such as hopscotch, bulldog, conkers and even skipping these have been replaced by modern media and technology like computer games, tv and pop music due to parents fearing the health and safety that some traditional games are more risky
Digital media is very common in children’s contemporary play and there is an ever increasing number of toys, game and media for children to choose and play with ). Stephen Kline a psychologist mentions that digital media is not as beneficial as the more traditional games because it lacks imagination and psychological depth, especially children’s TV programmes which are scripted but don’t fully engage with real children
Elizabeth Grugeon argues the opposite and believes digital media plays a big role in children’s culture by allowing children the opportunity to create their own scripts and narratives through imaginative play. For example, in 2001 Pokemon was a big phase amongst children and a teacher commented how the child adapted the game to become characters and use the different powers to have battles, thus using their knowledge of the game and turning into creative play of another kind
There are many different social dynamics of children’s games which are based on gender and it can be a deciding factor when rules and practices are decided for games For example, the girls describe how they play a game with the boys called “Kiss, Cuddle, Torture” where the boys and girls have different roles based on their gender
There is a commercialisation of play in childhood Kline argues, that children’s behaviour is being reflected in the commercialisation and social patterns, values and discipline have changed as a result. This has made toys less educational and more focused on profit making which has resulted in an “I want” culture
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