Pregunta | Respuesta |
Constants | Stay the same throughout the running (or execution) of the program. |
Example of a constant | the speed of a character during a video game |
Variables | Store values that change throughout the execution of a program. They hold any value; it could be a calculation, a response or something else |
Image:
variable.PNG (image/PNG)
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pseudo code | a way of planning out a code before converting it to the chosen programming language. |
response=" " | use speech marks when entering text in programs. |
IF statement | assigns the right response to the variable depending on the answer given. |
control flow | when instructions aren't step-by-step you need a program to make decisions based on certain information- control flow. |
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