Computational Thinking Dan Coombs

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Computational Thinking Dan Coombs
  1. Abstractly
    1. Makes use of symbols to represent components of a problem
      1. Allows humans and computers to process a problem easily
        1. Teases out what does and doesn't matter in a scenario
    2. Procedurally
      1. Decomposes problem, making the solution more manageable
        1. After being decomposed, leads to the production of program modules
          1. These modules correspond with each subproblem
      2. Logically
        1. Decisions have to be made in programs
          1. These decision are based on boolean expressions
            1. Decisions points must be identified when planning a program
              1. Decisions must be true or false, based on the value of the numbers
        2. Ahead
          1. Thorough planning of code to ensure an efficient outcome
            1. Uses caching/prefetching
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