null
US
Iniciar Sesión
Regístrate Gratis
Registro
Hemos detectado que no tienes habilitado Javascript en tu navegador. La naturaleza dinámica de nuestro sitio requiere que Javascript esté habilitado para un funcionamiento adecuado. Por favor lee nuestros
términos y condiciones
para más información.
Siguiente
Copiar y Editar
¡Debes iniciar sesión para completar esta acción!
Regístrate gratis
540543
PHYS 2010 Exam 1
Descripción
ch 1-4
Mapa Mental por
evas
, actualizado hace más de 1 año
Más
Menos
Creado por
evas
hace casi 11 años
68
0
0
Resumen del Recurso
PHYS 2010 Exam 1
Ch 1: Introduction
Problem solving techniques
KUDOS METHOD
k=known
u=unknown
d=definition
o=outpout
s=substantiation
Scientific notation
significant ifgures
unit conversions
dimensions
dimensional analysis
vectors
direction= tan-1(cy/cx)
magnitude=(cx^2 + cy^2)^1/2
x & y components SohCahToa
CH2: Motion, forces and newton's laws
Aristotle's Mechanics
He believed that motion is caused by forces and that forces are produced by contact with other objects.
v=F/R
INCORRECT
What is motion?
Defined in terms of various concepts
Position
Velocity
Acceleration
how velocity changes with time
average and instantaneous accelerations
average a= delta v/ delta t
instant a= slope of velocity time curve at a point of interest
speed and direction of object
average and instantaneous velocities
average v= delta x / delta t
instant v= slope of position time curve at a point of interest
Describes location relative to a reference point
Displacement= final position - initial position
The Principle of Inertia
An object will stay in motion unless acted on by a force
Newton's Laws of Motion
3 laws
1st Law: if total force=zero, the object will maintain its velocity forever
2nd Law: Total Force= mass * acceleration
3rd Law: For every action there is an equal and opposite reaction
Thinking about the laws of nature
Classical regime
includes terrestrial objects
use Newton's Laws
quantum regime
include atoms and their components
quantum mechanics must be used
Chapter 4: Forces and Motion in 2 and 3 dimensions
Statics
Translational Equilibrium occurs when both the velocity and the acceleration are zero
The sum of all forces = F1 + F2 +F3, etc = 0
Due to no motion, both X and Y components of each force may be considered = 0
Projectile Motion
Parabolic motion pattern
Forces due to gravity in the x direction are zero, but for the y direction, there is always gravity acting upon the projectile
F(gravity) = - mass (acceleration due to gravity)
Force of Gravity = g = -9.8 m/s/s
Projectile = Something that is thrown, dropped, or otherwise has a mass and is affected by gravity whilst in flight
"projectile motion is simply two cases of motion with constant acceleration: one along x and one along y"
Reference Frame
The perspective by which motion is observed
"the observers choice of coordinate system for making measurements"
Multiple reference frames can be applied to a single motion, so it is important to define this before starting to work out the phyics
Relative Velocity
the velocity relative to the frame of reference
Further applications
Travel down an incline
break forces into components
Only two forces present: Gravity and the normal force
Adding to Friction
Add friction to incline problems by using it as a force that opposes the motion
When the object is in motion, Friction is KINETIC friction
When object is static, friction is STATIC friction
Friction can be found after the normal force is found by using the incline method below
Pulleys and Cables
Exert tension
Tension is redirected normal force in many situations
If two objects are connected by a single rope/chain/cord/string, then the tension force is the same throughout the rope/chain/cord/string
Find acceleration by using Newton's 2nd Law
Ch 3: Forces and Motion in One dimension
Forces
Norma andl Mass
Mass must be measured in kilograms when using Newtons
Normal force is always perpendicular to the surface
Gravity affects a mass's force
Friction
Static Friction
Friction equals coefficient of static friction multiplied by the normal force
Kinetic Friction
Friction equals coefficient of static multiplied by the normal force
Free Fall
3 main equations
d=vi(t)+(1/2)at^2
a=(vf-vi)/t
vf^2=vi^2+2ad
The measure of an objects initial and final velocity, distance, fine, acceleration when falling or being thrown vertically
Mostrar resumen completo
Ocultar resumen completo
¿Quieres crear tus propios
Mapas Mentales
gratis
con GoConqr?
Más información
.
Similar
Preguntas del Pensamiento Matemático
Diego Santos
Immanuel Kant
maya velasquez
Principios de Psicología
anrago63
Estudio de Mercado
dggr9980
Clase Invertida paso a paso
Diego Santos
Actividad Final de comprobación de conocimientos sobre la célula
ARMANDO SILVA PACHECO
Cualidades del sonido
Olga Veiga
Frases comunes en inglés
Laura -
SISTEMA REPRODUCTOR
LUIS FERNANDO GUISAO RODRIGUEZ
RCF Libro 1 Test 1
Mayor Degtyarev
Test-examen sobre procedimiento administrativo cómun. Ley 39/2015, de 1 de octubre
Javier A
Explorar la Librería