Computer Science

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Daniel Howe
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Daniel Howe
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Computer Science
  1. Network
    1. A computer network or data network is a type of telecommunications which allows all computers connected to the network to exchange data using a data link. In a network , connected computing devices can exhange data using a data link. The connections between nodes are established using cable or wireless media
    2. Hardware
      1. Switch
        1. A network switch is a computer networking device that connects devices together on a computer network, by using packet switching to receive, process and forward data to the destination device.
        2. Hub
          1. When referring to a network, a hub is the most basic networking device that connects multiple computers or other network devices together. Unlike a network switch or router, a network hub has no routing tables or intelligence on where to send information and broadcasts all network data across each connection.
          2. Router
            1. A router is a networking device that forwards data packets between computer networks. Routers perform the traffic directing functions on the Internet. A data packet is typically forwarded from one router to another router through the networks that constitute the internetwork until it reaches its destination node.
            2. Server
              1. a computer or computer program which manages access to a centralized resource or service in a network.
              2. Computer hardware is the collection of physical parts of a computer system. This includes the computer case, monitor, keyboard, and mouse. It also includes all the parts inside the computer case, such as the hard disk drive, motherboard, video card, and many others. Computer hardware is what you can physically touch.
              3. Peer To Peer
                1. In its simplest form, a peer-to-peer (P2P) network is created when two or more PCs are connected and share resources without going through a separate server computer. A P2P network can be an ad hoc connection—a couple of computers connected via a Universal Serial Bus to transfer files.
                2. Client Server
                  1. In its simplest form, a peer-to-peer (P2P) network is created when two or more PCs are connected and share resources without going through a separate server computer. A P2P network can be an ad hoc connection—a couple of computers connected via a Universal Serial Bus to transfer files.
                  2. LAN
                    1. A local-area network (LAN) is a computer network that spans a relatively small area. Most often, a LAN is confined to a single room, building or group of buildings, however, one LAN can be connected to other LANs over any distance via telephone lines and radio waves.
                    2. WAN
                      1. A computer network that spans a relatively large geographical area. Typically, a WAN consists of two or more local-area networks (LANs). Computers connected to a wide-area network are often connected through public networks, such as the telephone system. They can also be connected through leased lines or satellites.
                      2. Topology
                        1. Star
                          1. Star networks are one of the most common computer network topologies. In its simplest form, a star network consists of one central node, typically a switch or hub, which acts as a conduct to transmit messages. In star topology, every node (computer workstation or any other peripheral) is connected to a central node.
                          2. Ring
                            1. A ring network is a network topology in which each node connects to exactly two other nodes, forming a single continuous pathway for signals through each node - a ring. Data travels from node to node, with each node along the way handling every packet
                            2. Bus
                              1. Alternatively referred to as a line topology, a bus topology is a network setup in which each computer and network device are connected to a single cable or backbone. The following sections contain both the advantages and disadvantages of using a bus topology with your devices.
                              2. Mesh
                                1. A mesh network is a network topology in which each node relays data for the network. All mesh nodes cooperate in the distribution of data in the network. Mesh networks can relay messages using either a flooding technique or a routing technique.
                                2. Network topology is the arrangement of the various elements (links, nodes, etc.) of a computer network. Essentially, it is the topological structure of a network and may be depicted physically or logically
                                3. IP Address
                                  1. a unique string of numbers separated by full stops that identifies each computer using the Internet Protocol to communicate over a network.
                                    1. Ping
                                      1. A utility to determine whether a specific IP address is accessible. It works by sending a packet to the specified address and waiting for a reply. PING is used primarily to troubleshoot Internet connections. There are many freeware and sharewarePing utilities available for personal computers.
                                      2. Tracert
                                        1. In computing, traceroute is a computer network diagnostic tool for displaying the route (path) and measuring transit delays of packets across an Internet Protocol (IP) network. The history of the route is recorded as the round-trip times of the packets received from each successive host (remote node) in the route (path); the sum of the mean times in each hop is a measure of the total time spent to establish the connection.
                                        2. Hop
                                          1. In computer networking, a hop is one portion of the path between source and destination. Data packets pass through bridges, routers and gateways as they travel between source and destination. Each time packets are passed to the next network device, a hop occurs.
                                        3. Internet
                                          1. The Internet is the global system of interconnected computer networks that use the Internet protocol suite (TCP/IP) to link devices worldwide.
                                          2. Internet
                                            1. The Domain Name System (DNS) is a hierarchical decentralized naming system for computers, services, or other resources connected to the Internet or a private network. It associates various information with domain names assigned to each of the participating entities.
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