Power and Authority in Gaming

Descripción

Mapa Mental sobre Power and Authority in Gaming, creado por z3377315 el 30/04/2014.
z3377315
Mapa Mental por z3377315, actualizado hace más de 1 año
z3377315
Creado por z3377315 hace más de 10 años
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Resumen del Recurso

Power and Authority in Gaming
  1. Four Characters that represent problems faced in cyber video gaming.
    1. What and who do they represent?
      1. 1) The Embracer:The guy who hits on her. Aka the taking the opportunity to be the creep
        1. 2) The Misogynist and resistence:The guy who does not want her in his team and verbally insults her
          1. 3) Embracer #2:The guy who welcomes and defends the girl who comes into his team.
            1. 4) Victim and breaker of social conventions:The girl who has been playing the game for a while.
              1. Question: In what ways has cyber gaming created a culture of tension between it's participants?
            2. Role of Technology
              1. How is it used?
                1. The Batman: Use of Anonymous identity to troll people
                  1. Racism
                    1. Age discrimination
                      1. Sexism
              2. Cyber Culture: Video Gaming
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