Pokemon Unite Items - twitch.tv/MochrieTV

Description

List of Pokemon Unite items and their effects. I suggest putting the cards on shuffle, or else all of the Held Items will come before all of the Battle Items.
Mochrie TV
Flashcards by Mochrie TV, updated more than 1 year ago
Mochrie TV
Created by Mochrie TV over 3 years ago
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Resource summary

Question Answer
Leftovers - Held Item Increases max HP and recovers health over time. HP recovery increases out of combat. HP +16 -> 160 (lvl 30) HP Recovery +0 -> 6 (lvl 30) HP Recovery (Out of Combat) +1% -> 2% (lvl 30)
Muscle Band - Held Item Increases speed and damage of basic attacks. Attack +1 -> 10 (lvl 30) Basic Attack Speed +0% -> 5% (lvl 30) Bonus Attack Damage On Hit +1% -> 3% (lvl 30)
Scope Lens - Held Item Boosts critical hit chance and critical hit damage. Critical-Hit Rate +1.5% -> 6% (lvl 30) Critical-Hit Damage +2.3% -> 12% (lvl 30)
Shell Bell - Held Item Use special moves more often while doing more damage and stealing health from the target. Sp. Atk +6 -> 24 (lvl 30) Move Cooldown -0.9% -> 4.5% (lvl 30) + Special Move Vamp
Wise Glasses - Held Item Greatly increases the damage of special attacks. Sp. Atk +10 -> 30 (lvl 30) Sp. Attack Percent +3% -> 7% (lvl 30)
Focus Band - Held Item When a Pokémon's HP is low, it gradually recovers HP. Sp. Def +6 -> 30 (lvl 30) Def +7.5 -> 30 (lvl 30) + HP Recovery when receiving damage that reduces you to low HP.
Float Stone - Held Item Increases a Pokémon's movement speed and attack damage. Movement speed is further increased when out of combat. Attack +6 -> 24 (lvl 30) Movement Speed +24 -> 120 (lvl 30) Movement Speed Out of Combat +15% -> 20% (lvl 30)
Buddy Barrier - Held Item Upon using a Unite Move, the attacker and its lowest-HP ally gain a shield. HP +20 -> 400 (lvl 30) Shield +20% -> 40% (lvl 30)
Score Shield - Held Item Receive a percentage of your maximum health as a shield while charging up to score a goal. While shielded, incoming attacks will not stop you from charging up. HP +15 -> 300 (lvl 30) Shield and Focus +5% -> 10% (lvl 30)
Aeos Cookie - Held Item Permanently increases Max HP upon successfully scoring a goal. HP +8 -> 160 (lvl 30) HP Upon Goal +100 -> 200 (lvl 30)
Attack Weight - Held Item Permanently increases attack damage upon scoring a goal. Attack +0.6 -> 12 (lvl 30) Attack Damage Upon Goal +6 -> 12 (lvl 30)
Special Attack Specs - Held Item Permanently increases special attack damage upon scoring a goal. Sp. Atk +0.8 -> 16 (lvl 30) Sp. Attack Upon Goal +8 -> 16 (lvl 30)
Exp. Share - Held Item Passively receive bonus experience points every second when you have the least EXP on your team. However, you forfeit any EXP you'd normally gain when assisting a teammate who KOs a wild Pokemon. Also comes with a boost to HP. HP +16 -> 160 (lvl 30) Movement Speed +30 -> 150 (lvl 30) Bonus Passive Experience while lowest-leveled Pokemon on your team +2 -> 4 (lvl 30)
Assault Vest - Held Item When out of combat, gain a percentage of your maximum health as an Sp. Attack shield. HP +18 -> 180 (lvl 30) Sp. Def +0 -> 28 (lvl 30) Special Move Shield Out of Combat +9% -> 15% (lvl 30)
Rocky Helmet - Held Item After absorbing enough damage, deals percent damage of your Max HP to nearby opponents. HP +18 -> 180 (lvl 30) Defense +0 -> 28 (lvl 30) Reflect Damage Max HP% +3% -> 5% (lvl 30)
Energy Amplifier - Held Item Increases Aeos gathered and reduces cooldowns. Also boosts your attacks following your Unite Move. Aeos Energy Collection Rate +1.5% -> 6% (lvl 30) Move Cooldown -0.9% -> 4.4% (lvl 30) Unite Move Damage Increase +7% -> 21% (lvl 30)
Eject Button - Battle Item Moves to a specified direction immediately. Cooldown: 55 seconds
Full Heal - Battle Item Removes all hindrances affecting your Pokemon and makes it immune to all hindrances for a short time. Cooldown: 40 seconds
Potion - Battle Item Restores some of your Pokemon's HP. Cooldown: 30 seconds
X-Attack - Battle Item Raises your Pokemon's Attack and Sp. Atk for a short time. Cooldown: 40 seconds
X-Speed - Battle Item Raises your Pokemon's Movement Speed for a short time. Cooldown: 50 seconds
Fluffy Tail - Battle Item Stuns Pokemon in front of you for a short time and makes attacks do more damage on them. Cooldown: 25 seconds
Goal Accelerator - Battle Item Doubles Speed of scoring a goal for a short while. Cooldown: 120 seconds
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