Created by Adriana Vincelli-Joma
over 3 years ago
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Question | Answer |
preprocessor substitution | - #define BUFSIZE 100 - use bufsize anyplace where compiler must know value at compile time |
BUFSIZE | only exists during preprocessing; doesn't occupy storage and can be placed in header file to produce single value for all translation units that use it |
constant folding | compiler will reduce complicated constant expression to simple one by performing necessary calculations at compile time |
const in header file | - define constant: #define MAX 10 const int MAX = 10; - must always assign value to const when you define it -const in C++ defaults to internal linkage |
internal linkage | visible only within file where it is defined and cannot be seen at link time by other translation units |
const and aggregates | - const value cannot be used at compile time because compiler is not required to know contents of storage at compile time - compiler must be able to generate code that moves stack pointer to accommodate array |
C handling const | - defaults to external linkage for consts - const always creates storage - const is always a definition, no initializer necessary |
C++ handling const | - defaults to internal linkage for consts - const doesn't necessarily create storage - requires const definition to have initializer |
making pointer const | 1. const can be applied to what pointer is pointing to 2. const can be applied to address stored in pointer itself |
const int* u | u is pointer which points to const int |
int const* v | v is ordinary pointer to an int that happens to be const |
int d = 1 int* const w = &d | w is pointer, which is const, that points to an int |
const pointer | compiler requires that pointer be given initial value that will be unchanged for life of that pointer |
type checking enforced when using const | 1. assign address of non-const object to const pointer 2. can't assign address of const object to non-const pointer |
when type checking not enforced when using const | character array literals (const character arrays) |
passing by const value | - original value of variable will not be changed by function - argument cannot be changed |
returning by const value | - return value is const (original value inside function frame will not be modified) - if function returns class object by value as const, return value of function cannot be lvalue (cannot be assigned to or otherwise modified) |
temporary objects | compiler is responsible for deciding that they're needed and details of their existence; automatically const |
passing addresses | - make const if at all - allows function to change value of argument |
returning addresses | return address of variable, not literal or expression |
argument passing | passing info. from calling function to called function |
use of const in class | - constant for lifetime of object - allocates storage within each object and represents value that is initialized once and cannot change |
constructor initializer list | list of "constructor calls" that occur after function argument list and colon, but before opening brace of constructor -e.g Fred::Fred(int sz) : size(sz) {} |
constructor for built-in type | 1. class B { int i; public: B(int ii); void print(); }; 2. class Integer { int i; public: Integer(int ii = 0); void print(); }; |
static const | - only one instance, regardless of how many objects of class are created - member of class which is constant, and which cannot change from one object of class to another |
const object | e.g. const int i = 1; const blob b(2); - for compiler to enforce constness, it must ensure that no data members of object are changed during object's lifetime - to declare member function const, tell compiler function can be called for const object |
volatile | - data may change outside knowledge of compiler - tells compiler not to make any assumptions about data, especially during optimization |
const volatile | can't be changed by client programmer but instead change through some outside agency |
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