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14311590
Adapted Products for the elderly
Description
Adapted products mindmap
No tags specified
product design a level
design and technology
a level
Mind Map by
Sam Garnett
, updated more than 1 year ago
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Created by
Sam Garnett
over 6 years ago
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Resource summary
Adapted Products for the elderly
Costs
Mid range quality and cost
Use strong and visually pleasing materials that are cut accurately
Keep costings below £100
Price marker to ensure KISS rule is kept
Allows research for cheap materials that achieve the same effect
Possible to go higher with price for the elderly
The elderly are generally wealthier and have more expendable income
Higher price entails higher quality
Don't overstock materials
Leading to excessive cost for a single product
Can lead to excessive material waste and careless manufacturing
Don't over process the materials you already have
Waste the materials you have and having to order more
Leads to excessive costs
Materials
Easily machinable for a smooth and comfortable finish
Relatively cheap materials that still full-fill their purpose
Substitute materials for existing materials already used in similar products
Try to keep costings below £50 for the final product/ prototype
Hard/strong to withstand wear and tear
Use a mixture of different materials
Woods and metals that are easily machined to allow for an accurate finish
Possible use of moulded materials
Aestetics
A simple modernist design
Very little ornamentation involved
How can you make a product sink into the background?
Any aesthetic features made accidentally
Minimalist design
Sleek and curved
Design driven on function and comfort
Using plastics or woods with single colours for a smooth aestetic
Safety
Take minimal effort to use to avoid strain
Have smooth rounded edges to avoid cuts
Grips on the products to make sure it doesn't slip and cause injury
Be self explanatory to avoid injury through misuse
Sizing
Have a product with adaptable sizing that can be changed to match the user
Telescopic products
Anthropometrics/ ergonomics
A handheld tool
Adapted version of an existing tool innovated into an easier to use product
Features
Must take an everyday part of someone's life and make it easier
Ask the elderly to gain an idea of recurring problems
Decrease the amount of dexterity and/ or strength required to complete a task
The product should aim to fix this issue
Possibility of making a tool to complete multiple tasks
Home related multi-tool that addresses variousproblems
Modular design
Client/ user
Elderly users providing help completing simple daily tasks
The elderly often start to experience decrease in muscle mass during old age decreasing grip strength used for day to day activities
Weaker muscles and decreased balance increases likelihood of accidents and decreases mobility also
Some elderly people can become forgetful in old age and forget to feed pets or take necessary pills
What ages do these changes occur?
Wide variety of age related conditions to account for
Elderly Pet
As they get older dogs back legs become weaker a product could be made to cater for this
Ergonomics
The product must be colour coded and simplistic to make it self explanitory
Highlight important places on device with bright colours and different textured materials
Greens and Reds to demonstrate go/stop
Refer to anthropometrics to gain the correct data to construct an easily useable product
Comfort and function priorotised
Large components for easy assembly and use
Look at lowest 5th percentile for grip strength and assess what tasks become difficult for the lower percentiles
Be use able for a wide range of different conditions the elderly experience
Environment
Minimal environmental effects
Final product will use recyclable plastics and wood types that are easily grown and sustainable
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