null
US
Sign In
Sign Up for Free
Sign Up
We have detected that Javascript is not enabled in your browser. The dynamic nature of our site means that Javascript must be enabled to function properly. Please read our
terms and conditions
for more information.
Next up
Copy and Edit
You need to log in to complete this action!
Register for Free
16342676
2.1 Algorithms
Description
GCSE Computing (2.1 Algorithms) Mind Map on 2.1 Algorithms, created by 2402 2003 on 17/12/2018.
No tags specified
computing
2.1 algorithms
gcse
Mind Map by
2402 2003
, updated more than 1 year ago
More
Less
Created by
2402 2003
about 6 years ago
94
0
0
Resource summary
2.1 Algorithms
Computational Thinking
Allows us to take a complex problem, understand what the problem is, and then develop possible solutions
The use of a computer to solve problems
4 Key Areas:
Decomposition
Breaking down a complex problem or system into smaller, more manageable parts
Abstraction
Gets rid of the irrelevant stuff in the program
Allows to only focus on the important information
Pattern Recognition
Looking for similarities among and within problems
Algorithms
Developing a step-by-step solution to solve the problem
Algorithms must be detailed & easy to understand so it can be passed onto someone else and have them code it
Binary Search
List must be in order
Middle Value is taken
Search is stopped if it is the value is the one you're looking for
If middle value is larger than the desired one: Take the values to the left of the middle value
Then repeat with the new list
If middle value is smaller than the desired one: Take the values to the right of the middle value
LInear Search
List does not have to be in order
First value of list is checked
Search is stopped if it is the value is the one you're looking for
If not desired value: Check next value on the list
Process is repeated until desired value is attained
Bubble Sort
A method for sorting out unordered lists
Take the first and second elements from the list and compare them
If element 1 > element 2: Swap
Else: Leave it
Move along to the next pair of elements (element 2 & 3) and repeat
Repeat until you have moved through the whole list and not made any changes
Worst case scenario: n*n (n = number of elements) Average number of swaps: n^2
Merge Sort
A list is split into individual lists, these are then combined (2 lists at a time)
Split all elements into individual lists
Compare the first element into first two lists
Put the smallest at the start of a new list
Compare the next element of the 1st list with the next element of the 2nd list
Put the smallest into a new list
Repeat until first two lists merged
Then repeat with other lists
If you have two values the same, add one (it doesn't matter from which list), and then add the second
Insertion Sort
Comparing unsorted elements in an individual list and sorting then out in order
In a list, the starting element is a 'sorted' list
The rest of the elements are an 'unsorted' list
Compare the first element in the 'unsorted' list with all the elements in the 'sorted' list
If the current unsorted element is smaller than the interacted sorted element, put it in front of that element (move the other sorted elements along)
If the unsorted element is larger, compare it with the next
If there are no more elements in the 'sorted' list, put it in the final position
Repeat until all elements in the 'unsorted' list are in the 'sorted' list
Flow Chart
Can be used to represent an algorithm
It shows the data that is inputted and outputted
It shows the processes (actions) that take place
It shows the decisions and repetitions that take place
Lines are used to show the flow of control
Set shapes are used to represent different functions
Diamond - Decision
Oval - Start/End
Rectangle - Process
Parallelogram - Input/Output
Rectangle with 2 interior lines - Sub-Process
Pseudocode
'Fake code'
Part way between English sentences, and programming code
It is language neutral (it can be read by programmers who are able to use any language)
Dry Run - Walking through an algorithm which sample data, running each step manually
Trace Table - A table that follows the values of variables to check for accuracy
Show full summary
Hide full summary
Want to create your own
Mind Maps
for
free
with GoConqr?
Learn more
.
Similar
Types and Components of Computer Systems
Jess Peason
Input Devices
Jess Peason
Output Devices
Jess Peason
Computing
Kwame Oteng-Adusei
Pack of playing cards answer
Karl Taylor
Code Challenge Flow Chart
Charlotte Hilton
Computing Hardware - CPU and Memory
ollietablet123
Computer Systems
lisawinkler10
Computer science quiz
Ryan Barton
Input, output and storage devices
Mr A Esch
GCSE Computing - 4 - Representation of data in computer systems
lilymate
Browse Library