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16611581
Unit 2.2 Programming Techniques
Description
My Unit 2.2 Computing Mind Map
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gcse
ocr computing
computing
year 10
Mind Map by
Mathew Wheatley
, updated more than 1 year ago
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Created by
Mathew Wheatley
almost 6 years ago
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Resource summary
Unit 2.2 Programming Techniques
Key Words
Variables - Contain preset, changeable information that can be altered throughout the code
Constant - Contains fixed information that is the same whilst the code is running.
Operators - They represent the operations being performed on the data
Concatenate - Join together
Sequencing - This allows us to solve complex tasks through a number of simple steps. A step by step solution.
Selection - Changes the flow of a program, depending on a set of conditions. Used for validation, calculation & making sense of a user's choices
Iteration - Repeating things over and over
Stepping - Skipping things in an iteration
EOF - End of File
EOL - End of Line
SQL - Standard Query Language, a popular human-readable programming language
Parameter - A special name given to a variable that is passed into a subfunction.
Operators - Represent the operations being performed on the data.
+-x/ - The 4 Basic Maths Operations
^ - Exponentiation or Indices
MOD - Modulus, Shows the remainder
DIV - Quotient, shows the whole divided number
Data Types
Integers - Whole Numbers
Floats / Reals - Numbers with a fractional / decimal part
Strings - Text in a program
Booleans - True / False Statements
Two Basic Programming Constructs
Sequenceing
Selection
What is Casting?
Change how a variables data type is interpreted
str(123) Converts 123 into a string
int("123) Converts "123" into an integer
Databases and Arrays
Arrays are ordered collections of related data where each element is accessible by an index (Number)
They can come as 1D or 2D
1D arrays use one index whereas 2D arrays uses 2 indexes, similar to co-ordinates
2D arrays use numeric index instead of names
Record - A specific row of information referring to one specific entity.
Fields - A single cell in the database.
Procedures store a set of instructions under one name whereas functions are called by assign their return value to something.
Subroutines are repeatable sections of code
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