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2645100
Asset creation
Description
Entire Pipeline Production for the asset workflow for the mesh in the project.
No tags specified
3d modeling
texturing
exporting
sculpting
Mind Map by
Ashley James Wro
, updated more than 1 year ago
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Created by
Ashley James Wro
over 9 years ago
12
0
0
Resource summary
Asset creation
3D Modeling
3DS Max
Blockout
High Poly
Low Poly
UV Mapping
baking
Textureing
Substance indy Pack
Substance painter
Substance designer
Node Based Workflow working between both painter and Designer
Creation of map types (preferably PBR Textures)
exporting all the maps required
works as a material rather than a texture and can work on all textures at the same time.
Importing UV Maps
Import into Marmoset Toolbag 2
Import materials
Render using post processing effects built into Marmoset toolbag 2
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