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Physics Unit 1 section 1
Description
Mind Map on Physics Unit 1 section 1, created by soniamartinelli1 on 25/01/2014.
Mind Map by
soniamartinelli1
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soniamartinelli1
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Resource summary
Physics Unit 1 section 1
Waves
Frequency
Number of vibrations per second
Wavelength
Length of one whole wave
Amplitude
Maximum displacement (height)
Period
Time taken for a whole vibration
Electromagnetic spectrum
RMIVUXG
Microwaves
Used in mobile phones
Carry signal containing texts
Infrared waves
Used in heat cameras
Carries signal from remote to TV
Visible light
Used in scientific imaging
Image can be recorded electronically
Useful equations
Frequency = 1/time period
Speed = wavelength X frequency
Transverse waves
Vibrations at right angles to direction
All EM waves are transverse
Polarisation
Waves only oscillate in one direction
Polarising filter stops wave going up and down and side to side
Converging lenses
Change curvature of wavefronts
By refraction
Adds curvature to waves
Slows down light at center of lens for longer than at edges
More powerful lens = more curved wavefronts = shorter focal length
Power = 1/Fl
Lens Equation
1/v = 1/u + 1/f
v = lens to image u=lens to object f=focal length
Distant source u = 0
Magnification = v/u
Binary number system
Only uses two digits 0 and 1
Numbers make up binary digits
One binary digit = a bit
8 bits = a byte
Used to store data on a computer
Saved as a string of bits
Number of bits in a string determines how many alternatives it can code for
1 bit = 2 alternatives 1 byte = 256 alternatives
Doubles with each bit
No. alternatives = 2^No. of bits
No.bits = log2^(No. alternatives)
Images
Array of binary numbers
Each pixel = 1 binary number
Value gives colour of square
Noise
Unwanted interfearance
Replacing value with mean of 8 around it reduces noise
Can be manipulated to alter image
Sampling
Analogue signals vary continuously
Over range of loudness/freq.
Electronic signals
Will pick up noise
Details are lost when reconstructed
Easier to reconstruct digital as there are less values
Digitising
Analogue can be digitised
Samples taken at regular intervals
Find nearest digital value
Quality depends on: resolution and sampling rate
Higher resolution = better match
Resolution = possible digital values
Big number of bits = good resolution
Noise
Limits amount of bits per sample
Sampling rate
Minimum = 2 X max frequency
Signals
Made up of lots of different frequencies
Band width: highest frequency - lowest frequency
Bits per sec (rate of transmission) = bits per sample X samples per second
Digital/Analogue
Advantages digital
Can be sent/received/reproduced more easily
Resistant to noise
Used to represent different information
Easy to produce using computers
Disadvantage digital
Can never reproduce analogue completely accurately
Some info always lost
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