Knowledge representation

Descrição

something
Mohamed Moalin
Mapa Mental por Mohamed Moalin, atualizado more than 1 year ago
Mohamed Moalin
Criado por Mohamed Moalin mais de 9 anos atrás
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Resumo de Recurso

Knowledge representation
  1. Human brain - Long-term memory analogy
    1. Declarative Memory
      1. Associated with knowing "what things are" i.e., facts
      2. Procedural Memory
        1. Associated with knowing "how to do things" i.e., Methods
      3. Implicit Knowledge
        1. Neural networks
          1. Used in powerful pattern matchers
            1. Agent trains and learns in new situations
              1. Sensitive to training set
                1. Implicit formation of knowledge by activation
              2. Behavioural based
                1. Rodney Brooks
                  1. Post-experience planning
                  2. Emergent behaviour
                    1. Simple agents produce a non-explicitly programmed complex behaviour
                      1. Analogies
                        1. Birds swarming
                          1. Ants co-operating
                      2. Chunking
                        1. Problem decomposition
                          1. Solve & cache solutions to sub-problems
                            1. Combine cached solutions forming one solution
                      3. Explicit Knowledge
                        1. GOFAI
                          1. Knowledge of World
                            1. Observed, acquired, interrogated & revealed
                              1. Engineered, reasoned, used & deducted
                                1. Hierarchical planning
                                  1. Meta-level: scheduling, planning, ordering
                                2. Lacks & constraints
                                  1. Reactive planning & problem solving
                                    1. Environmental needs
                                      1. Maximum observability
                                        1. All aspects relevant to choice of action observable
                                        2. Deterministic environment
                                          1. Saves worrying about uncertainty
                                          2. Static environment
                                            1. Environment doesn't change whilst agent delibrates
                                          3. Adaptability
                                        3. Facts & Rules
                                          1. Data Structures
                                            1. Semantic nets
                                              1. Symbolic representation of relationships between concepts
                                              2. Frames
                                                1. Hierarchical structure
                                                  1. Classes, sub-classes
                                                    1. Instances (e.g., name)
                                                      1. Slot:fillers(i.e., description of attributes)

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