Georgia S Mindmap

Descrição

Mindmap of game in future, incomplete
13georgia.salczynska
Mapa Mental por 13georgia.salczynska, atualizado more than 1 year ago
13georgia.salczynska
Criado por 13georgia.salczynska quase 9 anos atrás
17
0

Resumo de Recurso

Georgia S Mindmap
  1. Target Audience
    1. Teenagers
      1. Violence
        1. Guns
          1. Knives
            1. Sleep Dart
            2. No drugs
            3. All Genders
              1. Single Player
              2. Story
                1. TEAM breaks in
                  1. Control multiple things
                    1. Different member each level
                    2. OptCel Global Vault
                      1. Big blue-white building
                        1. Quite empty
                          1. Upper walkways
                          2. Vault is grey and white
                            1. Lots of crates
                          3. Glass cubes with alien tech
                            1. Make level harder when taken
                              1. Extra security
                                1. Power up
                                2. Antique floppy disc
                                  1. High security
                                    1. Lots of guards in areas to avoid
                                  2. Player Goal
                                    1. Deal with guards
                                      1. Progressively harder
                                        1. Different attacks
                                        2. Get cubes
                                          1. Hard to reach
                                            1. Seem easy- trap!
                                            2. Get disc
                                              1. Before reach inside
                                            3. Type of Game
                                              1. Sci-fi
                                                1. Action
                                                  1. Danger
                                                    1. Passive music, goes aggressive at key points
                                                    2. Fighter
                                                      1. Every 5, 0 level spawns boss
                                                        1. Level 5 get disc
                                                          1. Different difficulties
                                                          2. Score/Lives/Health
                                                            1. Score by going up levels
                                                              1. Go up levels by completing the goal
                                                                1. Get rid of guards
                                                                  1. Get cube
                                                                    1. Reach door
                                                                      1. Get disc
                                                                    2. Health
                                                                      1. Lose
                                                                        1. Spotted
                                                                          1. Hit
                                                                          2. Gain
                                                                            1. Completing level
                                                                              1. Getting bandage

                                                                          Semelhante

                                                                          Life in Germany
                                                                          Ben C
                                                                          George- Of mice and men
                                                                          Elinor Jones
                                                                          “The knower’s perspective is essential in the pursuit of knowledge.” To what extent do you agree with this statement?
                                                                          Lucia Rocha Mejia
                                                                          Physics - Electricity
                                                                          dana-howbridge
                                                                          Treaty of Versailles (1919)
                                                                          Inez Simpson
                                                                          Project Scope Management Process
                                                                          neeshar
                                                                          AQA AS Biology - Pathogens and Disease
                                                                          dillyrules
                                                                          unit 1 f321 chemistry ocr
                                                                          methmip
                                                                          1.2 - 1.3 Carbohydrates
                                                                          Bee Brittain
                                                                          Chapter 18 - Marketing mix(Product & Price)
                                                                          irene floriane
                                                                          The Heart
                                                                          Thomas Marshall