What are the key features of a low level language?
Responda
Human language, not readable by processor.
Assembly language. Each microprocessor has its own instruction set. Readable by its microprocessor.
Just a series of zeros and ones that are readable by processor.
Presentation of an intended application in the form of diagrams.
Questão 2
Questão
Explain the features of procedural languages?
Responda
Classes are run at the instance of an object; made up of void methods; makes use of library routines.
Core language of world wide web; defines structure and layout of programming languages.
Made up of 1s & 0s; related to architecture.
Data & code separate; usually modularised; uses the 3 typical constructs (sequence, selection, iteration); programmer specifies order in which instructions are compiled and run.
Questão 3
Questão
What is object orientated language?
Responda
Uses encapsulations; classes may inherit data and methods from other classes; methods may be defined multiple times in the same class.
Data & code separate; usually modularised; uses the 3 typical constructs (sequence, selection, iteration); programmer specifies order in which instructions are compiled and run.
Uses declarations; shows what properties results should have
Questão 4
Questão
Data encapsulation is when data is enclosed within a function that relates to another method.
Responda
True
False
Questão 5
Questão
Which of these best describes a class in programming.
Responda
A group of students studying programming.
The level of hierarchy of a programmer based upon their wealth and background.
Describes shared attributes & methods, stating the state & behaviour of a set of objects.
A subroutine that output multiple values after it has been run.
Questão 6
Questão
Is an object an instance of a class, such as a real world entity or a variable.
Responda
True
False
Questão 7
Questão
Does a declarative language show how the outcomes of a program are achieved.
Responda
True
False
Questão 8
Questão
Why is unified modelling language used?
Responda
It is a standard way of presenting information to illustrate the design of a system virtually, so it is easy to understand. It allows systems analysts, programmers & clients to communicate when modifying a system.
Data & code separate; usually modularised; uses the 3 typical constructs (sequence, selection, iteration); programmer specifies order in which instructions are compiled and run.
For neural networks to understand how the mind works.
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