Java quiz!

Descrição

Need to get 30/32 to pass!
Ben Wharnsby
Quiz por Ben Wharnsby, atualizado more than 1 year ago
Ben Wharnsby
Criado por Ben Wharnsby mais de 9 anos atrás
34
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Resumo de Recurso

Questão 1

Questão
Definition: Describes an object in Java. Objects are created from these. Blueprints for a type of object. What am i?
Responda
  • Primitive Type
  • Class
  • Object
  • Field

Questão 2

Questão
An Object is a ...?
Responda
  • Dynamic Entity, Created after constructor is invoked; collection of instance variables represent status.
  • Shape, relationship and model.
  • A value stored in associative memory.
  • Blueprint of an class.

Questão 3

Questão
Difference between Primitive and Reference types?
Responda
  • Primitives are stored as status of objects and Reference types are stored in memory as values.
  • Primitive types are stored in associative memory as a value; Reference types are stored in associative memory as an address of object state.
  • No differences, both stored in associative memory.
  • Both are dynamic entities.

Questão 4

Questão
Difference between CLASS FIELD and INSTANCE VARIABLE?
Responda
  • Fields are the types of data used in the class and an instance variable is used when a object is created allowing you to call the fields from a class.
  • Fields in class definition specify types of data that consistute to the status of the object. Instance variables are created when the class constructor is invoked; an instance variable is set to each field.
  • Class fields use the static modifier and are the types of data used in a class; instance variables allow you to reference data outside of a class.
  • Class fields must always use the public modifier and instance variables are assigned to each field in the class on invoked.

Questão 5

Questão
A Constructor contains a return type and starts with CAPITAL letters? True or False.
Responda
  • True
  • False

Questão 6

Questão
A method contains a Return type and by convention starts with lower case letters, addMoney(). True or False.
Responda
  • True
  • False

Questão 7

Questão
Which of these represents a Constant Identifier?
Responda
  • final boolean public normal_working_week = 37.5;
  • final boolean public NORMAL_WORKING_WEEK = 37.5;
  • final DOUBLE NORMAL_WORKING_WEEK = 37.5;
  • DOUBLE NORMAL_WORKING_WEEK = 37.5;

Questão 8

Questão
What is a class variable?
Responda
  • private static bookCount = 0; public Book { bookCount++; }
  • private final bookCount = 0; public Book { bookCount++; }
  • static private bookCount = 0; public Book { bookCount++; }
  • private int bookCount = 0; public Book { bookCount++; }

Questão 9

Questão
What is the sequence to create a count for True and False values?
Responda
  • Create a fixed sized array. Initialise 'n' elements with the int 0. For loop to iterate through array, checking if the value is True or False. Increment index 0, by 1 if true; index 1 by 1, if false. Return new array, [1, 2];
  • Initialise 'n' elements with the int 0. Create a fixed sized array. Increment index 0, by 1 if true; index 1 by 1, if false. For loop to iterate through array, checking if the value is True or False. Return new array, [1, 2];
  • Initialise 'n' elements with the int 0. Create a fixed sized array. Create a arraylist of type boolean. Increment index 0, by 1 if true; index 1 by 1, if false. For loop to iterate through array, checking if the value is True or False. Return new array, [1, 2];
  • Initialise 'n' elements with the int 0. Create a fixed sized array. Increment index 0, by 1 if true; index 1 by 1, if false. For loop to iterate through array, checking if the value is True or False. Return new array;

Questão 10

Questão
Difference between an Array and an ArrayList?
Responda
  • Array --> Fixed size, element can of only one type, but this type can be primitive/reference. ArrayList --> Variable size, elements can be reference types.
  • Array --> Variable size, element can be any type, but this type can be primitive/reference. ArrayList --> Variable size, elements can be reference types.
  • Array --> Variable size, element can be any type, but this type can be primitive/reference. ArrayList --> Fixed size, elements can be reference/primitive types.
  • Array --> Fixed size, element can of only one type, but this type can be primitive/reference. ArrayList --> Variable size, elements can be reference/primitive types.

Questão 11

Questão
ArrayList<BankAccount> currentAccounts = new ArrayList<BankAccount>(); Is this Correct?
Responda
  • True
  • False

Questão 12

Questão
Accessor methods --> Changes state of object by updating a value of instance variables. Mutator methods --> Return information about the state of 'this' object. Doesn't change the value of a field.
Responda
  • True
  • False

Questão 13

Questão
public boolean sendToService() { return lastService + serviceInterval <= mileage; }
Responda
  • True
  • False

Questão 14

Questão
What is recursion?
Responda
  • Process of a method calling another method.
  • Process of a method calling itself.
  • Process of a class calling another method.
  • Process of a class calling itself.

Questão 15

Questão
What are the 2 rules of Recursion?
Responda
  • Must have at least 2 base classes + must ensure recursive calls eventually reach the base classes.
  • Must have at least 1 base class + must ensure recursive calls eventually reach the base class.
  • Must have at least 1 base class + must ensure recursive call at least one field in the class.
  • Must have at least 1 base class + must ensure recursive calls contain more than one argument.

Questão 16

Questão
Tail Recursion --> Where the return is the last operation that happens in recursion. True? False?
Responda
  • True
  • False

Questão 17

Questão
Recursive is better than Iterative, true or false?
Responda
  • True
  • False

Questão 18

Questão
What is an algorithm?
Responda
  • A method in Java which is used to count the number of elements in an arrayList.
  • Step by step process to solve a problem. Step by step instructions which termine and uses pseudo code.
  • Step by step process to solve a problem. Step by step instructions which termine on a method and uses real code and Java statements.
  • Step by step process to solve a linear search. Step by step instructions which termine on a method and uses real code, english and expressions.

Questão 19

Questão
Worst-Case Complexity --> Maximum amount of computation used on an instance of a certain size. True or false?
Responda
  • True
  • False

Questão 20

Questão
SelectionSort Algorithm: a = [a1, a2, ..., an] k = 1 for i from 1 to (n - 1) do: find item, next that should be in position 'i' in the sorted array. swap items a, and next. next = an (array reference); indexOfNext = i; for j from i+1 to n do: if aj < next then: next = aj indexOfNext = j endif Is the complexity N^2?
Responda
  • True
  • False

Questão 21

Questão
Declare int indexOfNext and Comparable next; For loop to iterate through array, but last element. In for loop, assign next variable the current element and indexOfNext 'i'. Still in for loop, do another for loop to iterate through all elements after current index, compare elements using compareTo() and assign next to a[j] and indexOfNext to 'j'; if next element is less than current element. After 'j' for loop, a[indexOfNext] = a[i]; && a[i] = next; (Switch places). Continue to loop!
Responda
  • True
  • False

Questão 22

Questão
Is this a correct statement? Sorting.selectionSort(facebookFriends);
Responda
  • True
  • False

Questão 23

Questão
What is inheritance?
Responda
  • Where a class implements another class or method. Features are inherited too.
  • Where the subclass can inherit features and methods from another base class.
  • Where the base class can inherit features and methods from another base class.
  • Where the subclass can inherit only methods from another base class.

Questão 24

Questão
Public class House extends Building { private int numBedrooms; public void setNumBedrooms(int a) { numBedrooms = a; } } Is this Inheritance?
Responda
  • True
  • False

Questão 25

Questão
What is the relationship between Building and House?
Responda
  • Association
  • Encapulsation
  • Inheritance
  • Dynamic Binding

Questão 26

Questão
If we create a class, Street; what is it's relation to House?
Responda
  • Association.
  • Aggregation.
  • Encapulsation
  • Inheritance.

Questão 27

Questão
public class Street { ... }
Responda
  • House[] houses; private String name; public Street(int b, String n) { name = n; houses = new House(b); }
  • ArrayList<House> houses; private String name; public Street(int b, String n) { name = n; houses = new House(b); }
  • ArrayList<House> houses; private String name; public Street(int b, String n) { name = n; houses = new House(b); name = b; }
  • House[] houses; private Int name; public Street(int b, String n) { name = n; houses = new House(b); }

Questão 28

Questão
Method Overriding? Subclass changes it's behaviour of the baseclass, keeping the same method signature.
Responda
  • True
  • False

Questão 29

Questão
Polymorphism A variable to hold just one reference to different types of classes.
Responda
  • True
  • False

Questão 30

Questão
Dynamic Binding Operation to apply polymorphic variable is determined at runtime. Depending on which class is currently assigned to a value (Account s), depends on which method is called.
Responda
  • True
  • False

Questão 31

Questão
What is an interface?
Responda
  • Collection of methods and objects.
  • Collection of abstract methods.
  • Collection of methods.
  • Collection of fields.

Questão 32

Questão
Does a class that implement an interface have to implement all methods?
Responda
  • True
  • False

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