Questão 1
Questão
The three part of the setting are:
1. [blank_start]Where[blank_end]
2. [blank_start]When[blank_end]
3. [blank_start]Atmosphere[blank_end]
Responda
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Where
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When
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Atmosphere
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Why
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Who
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What
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How
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Weather
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Culture
Questão 2
Questão
There are 4 types of setting:
1. [blank_start]Mirror setting[blank_end]: The setting reflects the mood of the story/characters.
2. [blank_start]Mould setting[blank_end]: The setting shapes characters and makes them act the way they do.
3. [blank_start]Escape setting[blank_end]: Can often be a fantasy-like escape, taking us to imaginary worlds, either in the past or in the future. But don't be fooled, these settings are just creative reflections of our own world.
4. [blank_start]Alien setting[blank_end]: The setting is hostile to the character; he/she/they is an outsider, in exile or a refugee and the conflict revolves around the character's attempts to return to his/her/their place of origin. These types of setting emphasize the loss of roots and sense of home.
Responda
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Mirror setting
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Mould setting
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Escape setting
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Alien setting
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Window setting
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Pan setting
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Evaision setting
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Hostile setting
Questão 3
Questão
A [blank_start]flat character[blank_end] is a stock character. This type of character are often minor characters. They are one-dimensional and predictable and can be generically labelled. A [blank_start]round character[blank_end] is a multidimensional or complex character with many characteristics or personality traits that are sometimes conflicting. They are usually main characters and can be unpredictable and seem more human or real. A [blank_start]static character[blank_end] does not change, evolve or learn throughout the story. [blank_start]Flat characters[blank_end] tend to be static. A [blank_start]dynamic character[blank_end] goes through some sort of change throughout the story. They are not the same person at the beginning and the end of the story. [blank_start]Round characters[blank_end] tend to be dynamic.
Responda
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flat character
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round character
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static character
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Flat characters
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dynamic character
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Round characters
Questão 4
Questão
The plot is the [blank_start]storyline[blank_end] (what happens in the story). It is often represented on a plot diagram.
The parts of a plot diagram are:
1. [blank_start]Exposition[blank_end]: We are introduced to the characters, setting, and some background info.
2. [blank_start]Exciting force[blank_end]: The [blank_start]conflict[blank_end] is introduced. There are three types of conflict, person versus [blank_start]themselves[blank_end] (internal conflict), person versus [blank_start]person[blank_end] (conflict between characters), and person versus [blank_start]nature[blank_end]/[blank_start]society[blank_end].
3. [blank_start]Rising action[blank_end]: The events in the story that move along the plot. The character tries to resolve the conflict.
4. [blank_start]Climax[blank_end]: The highest point of excitement. The conflict is resolved (or we know that it will be).
5. [blank_start]Falling action[blank_end]/[blank_start]Conclusion[blank_end]: The tying up of loose ends. We find out what happens to the characters after the conflict is resolved.
Responda
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storyline
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Exposition
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Exciting force
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Rising action
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Climax
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Falling action
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Conclusion
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conflict
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themselves
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person
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nature
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society
Questão 5
Questão
There are three different points of view.
1. [blank_start]First person[blank_end]: The narrator is a character in the story and uses "I" or "we".
2. [blank_start]Third person omniscient[blank_end]: The narrator is not a character in the story and can tell what all the characters are doing/thinking.
3. [blank_start]Third person limited omniscient[blank_end]: The narrator is not a character in the story and can only see into one character's head.
Questão 6
Questão
[blank_start]Symbolism[blank_end] is something in the story (object, image, or action) that represents something else. This is not usually stated like a metaphor, so you need to work it out yourself. It has a meaning beyond [blank_start]literal interpretation[blank_end] (ex. a red rose can mean romantic love). It is important not to overlook or overanalyse symbols.
Responda
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Symbolism
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literal interpretation
Questão 7
Questão
The [blank_start]theme[blank_end] is the underlying main idea or message that the author is trying to convey. It often deals with some element of [blank_start]human nature[blank_end] or [blank_start]human behaviour[blank_end] (ex. love, life, death, morality, growing up, friendship, hatred, greed, revenge, etc). Often to get the theme, you will need to think about the [blank_start]exciting force[blank_end] and [blank_start]climax[blank_end].
Responda
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theme
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human nature
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human behaviour
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exciting force
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climax
Questão 8
Questão
[blank_start]Style[blank_end] is the way an author writes. It includes [blank_start]literary devices[blank_end] and how they are used, the [blank_start]tone[blank_end] used in the narrative, and how [blank_start]language[blank_end] and [blank_start]vocabulary[blank_end] are used.
Responda
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Style
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literary devices
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tone
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language
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vocabulary
Questão 9
Questão
[blank_start]Simile[blank_end]: a comparison using "like" or "as"
[blank_start]Characterization[blank_end]: how the author conveys the traits of the characters
[blank_start]Alliteration[blank_end]: the repetitions of a consonant sound at the start of words in close proximity
[blank_start]Imagery[blank_end]: the language a writer uses to paint a mental picture
[blank_start]Contrast[blank_end]: drawing attention to the differences of characters, places, objects, etc.
[blank_start]Hyperbole[blank_end]: exaggeration for literary effect
[blank_start]Extended metaphor[blank_end]: the repeated use of a particular metaphor
[blank_start]Metaphor[blank_end]: when you say something is something else
[blank_start]Analogy[blank_end]: a comparison of one situation to another (in order to provide clarity)
[blank_start]Idiom[blank_end]: a common expression that has meaning beyond the literal
[blank_start]Onomatopoeia[blank_end]: when a word is used to mimic a sound
[blank_start]Oxymoron[blank_end]: opposites used together for effect
[blank_start]Allusion[blank_end]: a reference to a famous person, place, event, work of literature, or work of art.
Responda
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Simile
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Characterization
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Alliteration
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Imagery
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Contrast
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Hyperbole
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Extended metaphor
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Metaphor
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Analogy
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Idiom
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Onomatopoeia
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Oxymoron
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Allusion
Questão 10
Questão
Surprise vocabulary question!
Euphony means:
Responda
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The quality of having a pleasant sound
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A loud ruckus
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Of or having a good digestion
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A mild or less direct word substituted for one that is harsh or blunt when referring to something unpleasant or embarrassing
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An artificial, highly elaborate way of writing or speaking
Questão 11
Questão
The 7 elements of short stories are:
Responda
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Setting
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Characters
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Plot
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Point of view
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Symbolism
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Theme
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Style
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Protagonist
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Antagonist
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Conflict