Question 1
Question
What is a Latency:
Answer
-
is time for a single access – Main memory latency is usually >> than processor cycle time
-
is the number of accesses per unit time – If m instructions are loads/stores, 1 + m memory accesses per instruction, CPI = 1 requires at least 1 + m memory accesses per cycle
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is amount of data that can be in flight at the same time (Little’s Law)
Question 2
Question
What occurs at Intruction fetches when we speak about Common And Predictable Memory Reference Patterns?
Answer
-
n loop iterations
-
subroutine call
-
vector access
Question 3
Question
What occurs at Stack access when we speak about Common And Predictable Memory Reference Patterns?
Answer
-
subroutine call
-
n loop iterations
-
vector access
Question 4
Question
What occurs at Data access when we speak about Common And Predictable Memory Reference Patterns?
Answer
-
subroutine call
-
n loop iterations
-
vector access
Question 5
Answer
-
No Write Allocate, Write Allocate
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Write Through, Write Back
Question 6
Answer
-
No Write Allocate, Write Allocate
-
Write Through, Write Back
Question 7
Question
Average Memory Access Time is equal:
Answer
-
Hit Time * ( Miss Rate + Miss Penalty )
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Hit Time - ( Miss Rate + Miss Penalty )
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Hit Time / ( Miss Rate - Miss Penalty )
-
Hit Time + ( Miss Rate * Miss Penalty )
Question 8
Question
The formula of “Iron Law” of Processor Performance:
Answer
-
time/program = instruction/program * cycles/instruction * time/cycle
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time/program = instruction/program * cycles/instruction + time/cycle
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time/program = instruction/program + cycles/instruction * time/cycle
Question 9
Question
Structural Hazard:
Answer
-
An instruction in the pipeline needs a resource being used by another instruction in the pipeline
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An instruction depends on a data value produced by an earlier instruction
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Whether or not an instruction should be executed depends on a control decision made by an earlier instruction
Question 10
Answer
-
An instruction depends on a data value produced by an earlier instruction
-
An instruction in the pipeline needs a resource being used by another instruction in the pipeline
-
Whether or not an instruction should be executed depends on a control decision made by an earlier instruction
Question 11
Answer
-
Whether or not an instruction should be executed depends on a control decision made by an earlier instruction
-
An instruction depends on a data value produced by an earlier instruction
-
An instruction in the pipeline needs a resource being used by another instruction in the pipeline
Question 12
Question
What is a Bandwidth:
Answer
-
a is the number of accesses per unit time – If m instructions are loads/stores, 1 + m memory accesses per instruction, CPI = 1 requires at least 1 + m memory accesses per cycle
-
is time for a single access – Main memory latency is usually >> than processor cycle time
-
is amount of data that can be in flight at the same time (Little’s Law)
Question 13
Question
What is a Bandwidth-Delay Product:
Answer
-
is amount of data that can be in flight at the same time (Little’s Law)
-
is time for a single access – Main memory latency is usually >> than processor cycle time
-
is the number of accesses per unit time – If m instructions are loads/stores, 1 + m memory accesses per instruction, CPI = 1 requires at least 1 + m memory accesses per cycle
Question 14
Question
What is Computer Architecture?
Answer
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is the design of the abstraction/implementation layers that allow us to execute information processing applications efficiently using manufacturing technologies
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is a group of computer systems and other computing hardware devices that are linked together through communication channels to facilitate communication and resource-sharing among a wide range of users
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the programs used to direct the operation of a computer, as well as documentation giving instructions on how to use them
Question 15
Question
Least Recently Used (LRU):
Answer
-
cache state must be updated on every access
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Used in highly associative caches
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FIFO with exception for most recently used block(s)
Question 16
Answer
-
Write Through – write both cache and memory, generally higher traffic but simpler to design
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Write cache only, memory is written when evicted, dirty bit per block avoids unnecessary write backs, more complicated
-
No Write Allocate – only write to main memory
Question 17
Question
Reduce Miss Rate: Large Cache Size.
Empirical Rule of Thumb:
Answer
-
If cache size is doubled, miss rate usually drops by about √2
-
Direct-mapped cache of size N has about the same miss rate as a two-way set- associative cache of size N/2
-
None of them
Question 18
Question
Reduce Miss Rate: High Associativity.
Empirical Rule of Thumb:
Answer
-
Direct-mapped cache of size N has about the same miss rate as a two-way set- associative cache of size N/2
-
If cache size is doubled, miss rate usually drops by about √2
-
None of them
Question 19
Question
What is the access time?
Answer
-
Time between when a read is requested and when the desired word arrives
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The minimum time between requests to memory.
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Describes the technology inside the memory chips and those innovative, internal organizations
-
None of them
Question 20
Question
What is the cycle time?
Answer
-
The minimum time between requests to memory.
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Time between when a read is requested and when the desired word arrives
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The maximum time between requests to memory.
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None of them
Question 21
Question
What does SRAM stands for?
Answer
-
Static Random Access memory
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System Random Access memory
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Short Random Access memory
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None of them
Question 22
Question
What does DRAM stands for?
Answer
-
Dynamic Random Access memory
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Dual Random Access memory
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Dataram Random Access memory
Question 23
Question
Which one is concerning to fallacy?
Answer
-
Predicting cache performance of one program from another
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Simulating enough instructions to get accurate performance measures of the memory hierarchy
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Implementing a virtual machine monitor on an instruction set architecture that wasn’t designed to be virtualizable
-
Over emphasizing memory bandwidth in DRAMs
Question 24
Question
Which one is NOT concerning to pitfall?
Answer
-
Predicting cache performance of one program from another
-
Simulating enough instructions to get accurate performance measures of the memory hierarchy
-
Implementing a virtual machine monitor on an instruction set architecture that wasn’t designed to be virtualizable
-
Over emphasizing memory bandwidth in DRAMs
Question 25
Question
If we talk about storage systems an interaction or transaction with a computer is divided for first what is an “System response time” - ?
Answer
-
The time between when the user enters the command and the complete response is displayed
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The time for the user to enter the command
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The time from the reception of the response until the user begins to enter the next command
Question 26
Question
If we talk about storage systems an interaction or transaction with a computer is divided for first what is an “Think time” - ?
Answer
-
The time from the reception of the response until the user begins to enter the next command
-
The time for the user to enter the command
-
The time between when the user enters the command and the complete response is displayed
Question 27
Question
Little’s Law and a series of definitions lead to several useful equations for “Time server” -
Answer
-
Average time to service a task; average service rate is 1/Time server traditionally represented by the symbol µ in many queuing texts
-
Average time per task in the queue
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Average time/task in the system, or the response time, which is the sum of Time queue and Time server
Question 28
Question
Little’s Law and a series of definitions lead to several useful equations for “Time queue” -
Answer
-
Average time per task in the queue
-
Average time to service a task; average service rate is 1/Time server traditionally represented by the symbol µ in many queuing texts
-
Average time/task in the system, or the response time, which is the sum of Time queue and Time server
Question 29
Question
Little’s Law and a series of definitions lead to several useful equations for “Time system” -
Answer
-
Average time/task in the system, or the response time, which is the sum of Time queue and Time server
-
Average time to service a task; average service rate is 1/Time server traditionally represented by the symbol µ in many queuing texts
-
Average time per task in the queue
Question 30
Question
Little’s Law and a series of definitions lead to several useful equations for “Length server” -
Question 31
Question
Little’s Law and a series of definitions lead to several useful equations for “Length queue” -
Question 32
Question
Select two-dimensional interconnection network
Answer
-
Mesh
-
Linear Array
-
Cross Bar
Question 33
Question
Select multi-dimensional interconnection network
Answer
-
Linear Array
-
Cross Bar
-
Cube
Question 34
Question
Select multi-dimensional interconnection network
Answer
-
Linear Array
-
Cross Bar
-
Hyper Cube