Zusammenfassung der Ressource
Theories of Learning
- Operant Conditioning
- Uses positive and negative reinforcement
- Trial and error
- Coach might manipulate the environment
- Shapes behaviour
- If successful responses are rewarded, the
response is more likely to be repeated
- If negative responses aren't rewarded or punished, the response is
less likely to be repeated
- Positive reinforcement strengthens
S-R bond, increases likelihood of
correct response being repeated
- Negative reinforcement promotes correct
actions occurring to a stimulus by taking
away an unpleasant stimulus when the
performer does it right.
- Reinforcement
- Positive
- Pleasant
stimulus to
encourage
correct response
- Negative
- Withdrawing
unpleasant stimulus
to encourage
correct response
- Observational Learning/Social Learning Theory (Bandura)
- Attention
- Making sure performer takes
note of relevant cues
- The more attractive the demo,
the more likely it is the
performers will pay attention
- Point out function/reason why you are teaching the skill
e.g. an advantage of the skill
- Make the model stand out
- Be loud
- Bright colours
- Retention
- Ability to
remember
important
information and
recall it from the
memory system
- Make sure the learner is able to recall the
demonstration in the memory by braking
any information into chunks and repeating it
- Use of role model or important figure may ensure an
accurate demonstration is given
- Learner should attempt the skill as soon as it has been seen
- Motor Production
- Making sure the player is
capable of physically
copying the
demonstration
- In early stages of practice, success should be ensured by setting
easy tasks and then increasing the difficulty
- Player should be given time to
practice and learn well before
moving onto next part of the task
- Motivation
- The drive needed to copy the demonstration
- Motivate learner by giving praise and
rewards or offering positive feedback
and positive reinforcement
- Behaviour more likely to be copied if:
- Performed by a player of similar ability
- They are reinforced
- They are powerful, visually and physically
- They are consistent
- They are relevant
- Social Development Theory (Vygotsky)
- Skills learned from More Knowledgeable Others (MKOs)
- MKO can give direct examples and
advice as well as demonstrate values
and actions such as high degree of effort
- Inter-psychological learning
- When the learner uses the MKO to get
advice, feedback and tactical knowledge
- Intra-psychological learning
- Learning using others or an
MKO to develop knowledge
- Learner will use cognitive aspects of skill acquisition
to internally analyse, think about and construct
actions based on what they have learnt externally
- Constructivism
- Building on what you know
- Working with others to develop skills
- During intra-psychological learning, the learner will assess what level of
performance they are currently working at and therefore what they need to do to
learn more and move to the next level
- The MKO may help to give more
advice as the skill is advanced
- Learner will use 3 levels of performance to
assess what they need to do to improve
- Zone of proximal development - an assessment
of what they need to do next to learn the skill
- 1. What can I do alone?
- 2. What can I do with help?
- 3. What can I not do yet?
- Learner will build up learning through each stage
- Insight Learning (Gestalt)
- Concentrating on the whole rather than parts
- Performer uses existing
knowledge to form an idea of how
to deal with sporting situations
- When presented with a problem, the
player uses their sporting knowledge
to work out a solution to the problem
- If worked out correctly, athlete can get a sense
of self-satisfaction & give intrinsic motivation
- Encourages performer to think for themself
- May generate a specific role for an athlete