Zusammenfassung der Ressource
Innovative Uses of Technology
- Definition
- Innovative
- New, original, creative, inventive, or experimental
- Uses of
- applications, operations, deployments, or utilizations of
- used for the purpose of improving student outcomes
- Technology
- equipment, devices, machines, or tools
- Factors for successful implementations - Zhao
- The Innovator
- Tech. proficiency
- Tech. compatibility with pedagogy & philosophy
- Social awareness
- The Innovation
- Distance from...
- School Culture
- Existing Practice
- Available Resources
- Dependency on...
- Others
- Tech. Resources
- The Context
- Human Infrastructure
- Tech Staff
- Tech "Translators"
- Administration
- Policies and Procedures
- Tech Infrastructure
- Failures can have a chain reaction for a project
- Social Support
- Peer support
- Trust between teacher & admin
- Needs to be highest when dependence on others is high
- Differences from Traditional Teaching & Learning
- Broader & faster access to information
- Delivery can be less dependent on Lecture
- Assessment can be less dependent on traditional testing
- Increased collaboration opportunities
- Sometimes it should simply broaden existing frameworks
- Hinders or Enhances Teaching & Learning
- Students are attracted to technology
- Can be motivating & engaging or distracting
- Can open opportunities for more authentic learning
- Can help deliver content
- Teachers can help students in place of lecturing
- Strong possibilities for differentiated learning
- Feedback may be more carefully tailored & expedient
- Can aggravate digital divide
- Parents may balk at online exposure
- Recommended Speed of Change - Zhao
- "...evolutionary rather than a revolutionary appraoch" (p. 512)
- Stay close to existing practices & culture
- Avoid excessive dependence
- A successful innovation can influence other teachers
- Advantages and Limitations
- Advantages
- Meeting student needs
- New modes of learning
- Efficiently and accurately assess understandings
- Access to information
- Motivation of students with interesting tech
- Limitations
- Costs - Time & Money
- Technical problems
- Potentially distracting or disruptive
- Tech is only as good as the teacher using it