Zusammenfassung der Ressource
Language and Technology
Anmerkungen:
- Refer to:
http://www.thestudentroom.co.uk/wiki/Language_and_technology_revision_notes
- Texting
- Linguistic Compression
- Vowel Deletion
- Phonetic Spelling
- Initialism
- Letter/Number Homophones
- texts used to be restricted to
160 characters with 10p charge
- Expressive Punctuation
- could now be replaced with emojis
- Ellipsis
- like spoken language
- spontaneous
- Predictive Text and
Auto-Correct
- tolerates non-standard but not
random grammar, spelling etc
- Emails
- often like letters
- conventional format
- To/From
- Subject Line
- CC/BCC
- can be addressed to more than
one person, affecting register
- Date/Time Sent
- would not have in a letter
- Salutation
- Sign-Off
- may not be followed for
more informal situation
- often no signature
- Formal and Informal
- Phone Calls and Voicemails
- Canonical Openings
- Summons/Answer
- Identification/Recognition
- now we have Caller ID
- Greeting Sequence
- "How-Are-You" Sequences
- by Schegloff
- Closing Sequences
- Metatalk
- e.g. "We've been nattering on like
a pair of old women, haven't we?"
- Phatic Speech Acts
- e.g. "It's been lovely speaking to you."
- Discourse Markers
- Postive/Negative Politeness
- Valedictions
- e.g. "bye", "see you later"
- Phone Calls - Dialogic
Voicemails - Monologic
- due to wide range of
alternatives, voicemails
are hardly ever left
- with a mobile phone the foregrounding
of location may be needed whilst
landline assumes some privacy
- Overlapping
- enthusiastic or
dominant?
- spontaneous
- from a company,
may be 'scripted'
- Turn-Taking
- Theories
- Fairclough
- computers imitate
human interaction
- e.g. "Are you sure?"
- computers do 'turn-taking'
- Werry
- in internet chat, people use more
letters than necessary to imitate
speech or semantic nuances
- texts and emails are like
spoken language because of
turn-taking and informality
- Accommodation Theory, Politeness &
Conversational Maxims
Anmerkungen:
- See more on attached resource
Anlagen:
- Brown and Levinson
- Synchronous Communication
(instant, in 'real-time')
- e.g. internet chat
- Asynchronous Communication
(delay between sending & receiving)
- e.g. texts, emails