Zusammenfassung der Ressource
Media Studies:Video Games
- Video Games Case Studies
- GTA V
- Created by Rockstar Games
- Assassin's Creed Black Flag
- Created by Ubisoft
- Sims 3
- Since it’s initial release in February 4th 2000[The
first Sims], the two sequels plus expansions have unit
sales eclipsing 125 million worldwide.
- It has generated $2.5B of revenue which matches the
amount that Avatar, Titanic and The Matrix trilogy achieved.
- Created by EA
- FIFA
- FIFA 13 was the best selling games of 2013, selling
1,898,170 copies between January and June 2013
- Sales of FIFA 2014 were up 328% due to being
bundled with the X Box One
- Created by EA
- Video Industry Case Studies
- Nintendo
- Stock prices have
fallen from $18 to
$14.40 which is a
17% decrease.
- Microsoft
- Xbox One priced at £429 when originally released
- As of March 2014, sold 4 million units
- Stock price at $40 as of March 2014
- Sony
- PS4 orignally priced at £349
- As of March 2014, sold 6 million units
- Stock prices now at $17.65 as of March 2014
- EA
- EA is targeting towards the younger generation as their games are based
on machinery such as iPhone’s and iPad’s.
- also based around young adult themes such as younger men playing
football or an idealistic life that most young girls wish to create
- There are, however, subtle hints to the older generations with
the involvement of Tetris as it is a classic older game.
- EA was formed in 1982 by Trip Hawkins
- Terminology
- Synergy
- Marketing a brand or image across different media
(eg lucasade in lara croft, star wars lego)
- Intertexuality
- When one media text makes reference to another
- Convergance
- Things coming together (different content/ Same platform)
(Same content/ different platform)
- Dichotomy