Media Revision AS

Beschreibung

Karteikarten am Media Revision AS, erstellt von Lauren Scurry am 09/04/2014.
Lauren Scurry
Karteikarten von Lauren Scurry, aktualisiert more than 1 year ago
Lauren Scurry
Erstellt von Lauren Scurry vor mehr als 10 Jahre
15
2

Zusammenfassung der Ressource

Frage Antworten
CAMERA WORK - Framing - What's included and excluded in the shot. Deep focus - Everything in the shot is in focus. Fore, middle and background.
Shallow Focus - Isolates the subject form the background. Depth of Field - How much of the scene is in focus behind the subject.
Crane - Camera Movement - Camera above the ground moving through the air in any direction. Tilt - Camera Movement - Camera body swivelling up/down on a stationary support.
Track - Camera Movement - Travels through space towards/backwards of laterally. Canted Angle - shot on a side angle , make the audience feel unease.
Pan - Camera Movement - Camera body turning left or right. Point of view - placed approx. where the characters eyes are showing what the character would see.
Establishing shot - Distant framing of special relations among characters; object and setting in a scene Hand-Held - Camera Movement - Camera operator either holding the camera or using a harness.
MISE - EN - SCENE Performance - Range of Distance Emphasis placed on facial expressions and body language.
Facial expression - Key in close up shots as helps convince audience of reality. Lighting - Connotes importance to mood of the scene.
Costumes and Makeup - Personality, Sound, status or job. Costumes and Makeup - Design concept as a whole.
Costumes and Makeup - Deliberate to keeping with the character. Props - Used to dress the set appropriate to subject and genre.
Props - Anything held or used by the actor/character. Positioning - positioning of characters or objects within a frame.
Positioning - Signals importance of character or object. Positioning - Indication of relationships can be shown.
Setting - Location where the film or programme is shot. Can indicate regional identity or a programme and imply a lot about characters.
SOUND Diegetic sound - Sound within the scene that characters can hear.
Non - Diegetic sound - Sound that is added to a scene, that isn't heard by the characters. Dialogue - A conversation between 2 or more people.
Monologue - A speech made by one person. Voice over - When a character can be heard, but no seen. Encourages character identification.
Sound effects - Enhance a realistic sense of place. Synchronous sound - Matches the image that we see. e.g. Footsteps as someone is walking.
Pleonastic sound - An effect that is added to exaggerate sound. Ambient sound - Usually music, added to create a particular atmosphere.
Contrapuntal sound - often music, that does not seem to 'fit' with the image. Sound Bridge - where a sound crosses over form one scene to another. Used to link scenes together.
Sound Motif - Sound that is associated with a particular, character, feeling or place. Sound Mixing - A combination of all the sounds studied, to create finished audio.
EDITING - Process of selecting a number of shots together. EDITING - builds audience interest, creates suspense and encourages audience perspective.
EDITING - creates perspective or view point within a sequence. EDITING - the more screen time a character has the more the audience focus on them.
EDITING - Develops how the audience is positioned in relation to the representation of the character. EDITING - Holds narrative information from the audience to encourage identification or rejection of characters.
Juxtaposition Shot - The placing of shots side by side, shots interact with each other to create meaning. Continuity Editing - Cutting that maintains continuous and clear narrative action as a high degree of realism.
180 Degree Rule - Dictates the camera should stay in one of the areas on either side of the axis of action. Establishing shots are essential to locate action.
Straight cut - An instant change to another shot. Eyeline Match - A character in one shot glances at something off-screen and the cut reveals the object.
POV Cutting - off-screen - cut to - the object the character is looking at. POV shown from the characters optical view. Match on Action Cut - Cut from one shot to another occurs when an action is performed, the action is continued from one shot to the next.
Crosscutting - Editing that alternates shots of two or more lines of action occurring in different places, simultaneously. Reaction shot - where a subject reacts to a previous shot.
Shot - Reverse - Shot - during conversation between characters, closly linked with reaction shot. Directional continuity - When a character exits the shot from the right they should enter the next shot from the left.
Cutaway shot - A bridging shot between two shots of the same subject. Cut-in Shot - A particular piece of detail in a shot is highlighted by the next shot, closer emphasis to signify importance.
Graphic Match - Two successive shot joined so they create strong similarity of compositional elements. Montage - The way different bits of a film are assembled together.
Jump cut - Elliptical cut that appears to be an interruption of a single shot. Fades - The image gradually fades in or out, usually to a blank screen.
Dissolve - Form of transition editing - one image gradually begins to fade and the second image appears. Wipe - One scene appears to [push another scene off of the screen.
MANIPULATION OF TIME - Events by their nature happen chronologically, by story tellers can change this to make the story to give a different perspective. Compressing time - Long passages can be shortened to a few shots.
Expansion of time - Prolonging the action can prolong the suspense or draw out an emotional response. Simultaneous time - Crosscutting - From one event to another can give the impression they happen at the same time.
Flashback - Memories or past events shown by juxtaposing shots of present with the past. Flash-Forward - Visual texts into the future are rarer than flash backs, flash-forwards is more obvious in logical order of story.
Special Effects - Added in post production. Enhances the representation and narrative.
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