FEMA IS - 120.A Part 5: Design & Development

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Flashcards on FEMA IS - 120.A Part 5: Design & Development, created by Krystal Kane on 17/07/2018.
Krystal Kane
Flashcards by Krystal Kane, updated more than 1 year ago
Krystal Kane
Created by Krystal Kane over 6 years ago
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Question Answer
What is an Exercise Objective? • Driven by Exercise Program priorities • Establish the cornerstone of scenario design, development, exercise conduct, and evaluation • Follow SMART guidelines for development.
What are SMART Objectives? Specific Measurable, Achievable, Relevant Time-bound.
Situation Manual (SitMan) Exercise type: Seminar, Workshop, TTX, Game Distribution Audience: All Participants
Facilitator's Guide Exercise type: Seminar, Workshop, TTX, Game Distribution Audience: Facilitators
Multimedia Presentation Exercise type: Seminar (Optional), Workshop (Optional), TTX, Game Distribution Audience: All Participants
Exercise Plan (ExPlan) Exercise type: Drill, FE, FSE Distribution Audience: Players, Observers
Controller and Evaluator (C/E) Handbook Exercise type: Drill, FE, FSE Distribution Audience: Controllers, Evaluators
Master Scenario Events List (MSEL) Exercise type: Drill, FE, FSE, Complex TTX, Game Distribution Audience: Controllers, Evaluators, Simulators
Extent of Play Agreement (XPA) Exercise type: FE, FSE Distribution Audience: Exercise Planning Team
Exercise Evaluation Guides (EEGs) Exercise type: TTX, Game, Drill, FE, FSE Distribution Audience: Evaluators
Participant Feedback Form Exercise type: All Distribution Audience: All Participants
Situation Manual (SitMan) The primary reference material provided to all participants. The SitMan includes an overview (scope, objectives, core capabilities, rules, and exercise agenda), the scenario, broken into modules, and discussion questions at the end of each module.
Facilitator Guide The guide assists facilitators in managing discussion-based exercises. It outlines facilitator instructions and key issues for discussion during the exercise. The facilitator guide also includes background information to prepare the facilitator to answer questions.
Multimedia Presentation A multimedia presentation is used to illustrate the scenario. It helps participants focus and makes the exercise more realistic. Presentation components include an introduction; exercise scope, objectives, and core capabilities; exercise play rules and administrative information and is segmented into modules that correlate with the SitMan.
Exercise Plan (ExPlan) A summary of the planned exercise, including the scope, objectives, and core capabilities to be validated. The plan is published and distributed to all participating organizations. Exercise players and observers should review all elements of the ExPlan prior to exercise participation. Components of the ExPlan: Exercise scope, objectives, and core capabilities; participant roles and responsibilities; rules of conduct; safety and security policies; logistics; communication methods; maps and directions; and duration, date, and time of exercise and schedule of events.
Controller/Evaluator Handbook (C/E Handbook) Controller/Evaluator Handbook (C/E Handbook) - The C/E Handbook contains detailed scenario and logistics information and a communications plan which is meant for designated controllers and evaluators only. •The controller portion of the C/E handbook, also known as the Control Staff Instructions (COSIN), provides guidelines for control and simulation support and establishes a management structure for the activities. •The evaluator portion of the C/E handbook, sometimes known as the EvalPlan, provides evaluation staff with guidance and instruction on evaluation or observation methodology, as well as essential materials required to perform their specific functions.
Master Scenario Events List (MSEL) A chronological listing of events, in spreadsheet format, that drive exercise play. The MSEL is used during operations-based exercises or complex discussion-based exercises. MSEL events include contextual injects, expected action events (milestones), and contingency injects.
Inject (inputs) Injects are used to drive exercise play. MSEL injects serve three primary functions: linking simulation to action, enhancing exercise experiences for players, and reflecting an incident or activity that will prompt players to implement the policy or procedure currently being evaluated.
Inject components • Scenario time & actual execution time •Who delivers the inject (and by what means) and who is designated to receive the inject •Event description •Expected action (Based on the objective being tested, identify specific tasks, conditions, and standards to accomplish the objective.)
What is an AAR? •Overview of performance related to each exercise objective and associated core capabilities •Length, format, and development timeframe of the AAR depend on the exercise type and scope Elements of the AAR include: •Exercise overview •Analysis of core capabilities (The main focus of the AAR) •Appropriate appendices (Improvement plan and participant list) • Also include basic exercise information such as the name and type of the exercise, dates, location, participating organizations, mission areas, sponsor etc.
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