Topic 1 : Digital devices

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Edexcel
Tj Denham
Flashcards by Tj Denham, updated more than 1 year ago
Tj Denham
Created by Tj Denham over 8 years ago
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Question Answer
Digital Devices 1. Mobile Phones 2. Media players 3. Tablets 4. Digital Cameras 5. Video Cameras 6.Games consoles
Uses of Digital Devices 1. Communication (SMS,MMS,email,VoIP) 2. Gaming 3. Taking photos 4. Film streaming 5. GPS 6. Working from home
Audience for Digital Devices Teenagers - social media (internet needed). business's - emails (qwerty keyboard). older people - larger screen and an easy-to-use interface.
Factors to consider... _______________________ ...when buying any new Digital Device !. Cost 2. User Interface (easy to use?) 3. Security 4. Connectivity 5. Storage capacity 6.convenience 7. Speed of internet connection
Common Features: Processor - Controls all functions in the the device - Higher processor = Faster Operating - size of the processor is measured in MB or GB
Common Features: Memory... _______________________...Internal Memory - internal memory is measured in bytes. - HDD's contain moving parts so do not often feature in portable devices because they can get damaged.
Common Features: Memory... _______________________...Flash Memory - Flash memory = Added memory TYPES OF FLASH MEMORY - Secure Digital card (SD Card) -micro SD card (phones) SDCX Card (extended capacity card stores up to 2TB) - USB Drive - SDHC (High capacity card – up to 32GB)
BYTES 1000 bytes = ! KILOBYTE (1 KB) 1000 Kilobytes = 1 MEGABYTE (1 MB) 1000 megabytes = 1 GIGABYTE (1 GB) 1000 gigabyte = 1 TERABYTE (1 TB)
More Memory = More Storage!!
Peripherals Additional Devices that can be added to your personal digital device. Peripherals can be grouped into three: - Input devices - Output devices - Storage devices
Input Devices allow the user to input data - Mouse - Keyboard - Controller - Webcam - Touch Screen
Output Devices allows users to see/hear information - Docking station - Headphones - Printer - Headset - Screen
Mobile Phones Modern phones do much more than just allowing users to make and receive calls. They’re now multifunctional devices because they have additional features like: - Internet browsing - Entertainment (games, music, videos) - Camera/Video camera
Mobile phone Security -Set a pin /biometric/ password lock -Restrict Bluetooth usage to stop blue-jacking -record the unique IMEI number
how to responsibly mobile phones - Don’t send inappropriate messages - Don’t overuse (you could get repetitive strain injury – RSI) - Don’t take someone’s photo without permission - Recycle old phones - Don’t use whilst walking – there’s a risk of accident
PC's Four types: - Desktop Computers - Laptops - Net books - Tablets
PC Risks!!
Cameras and Camcorders More modern cameras/camcorders allow users to: - Download files to a computer using USB or Bluetooth - View files on a TV using USB or HDMI ports And more....
digital zoom and optical zoom Digital zoom just enlarges part of the image which can become blurred but optical zoom moves the lens closer.
Media players Media players are music/video players like iPod's.
Key features of a media player - They are small, light and easy to carry - They use solid state memory so they don’t skip when playing songs - They have a long battery life - They hold a lot of media on inbuilt memory - They can lock to prevent accidental activation
Media Players common file types that are supported: - MP3 and WMA for Audio (sound) - JPEG, GIF and PNG for images - MPEG-4 and MWV for video
Digital Rights management ( DRM ) This means that some files downloaded to media players cannot be copied or transferred to others. This is to protect the copyright holder of the material to prevent illegal copying.
Downloading vs Streaming
Games Consoles A video games console is a computer than enables games to be played on television or through a digital projector. These are multifunctional devices. They also allow users to browse the internet, watch videos, listen to music etc.
games console peripherals - Controllers (some are wireless) - Headsets (some are wireless) - Storage drives - Webcams - Speakers - Microphones - Motion Sensors (like Kinetic)
Games consoles Risks
Convergence
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