Chapter 4:-Sports Psychology (Paper 2)

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Grade 7 Physical Education (PE) (Paper 2) Flashcards on Chapter 4:-Sports Psychology (Paper 2), created by Soria Sediqi on 23/01/2017.
Soria Sediqi
Flashcards by Soria Sediqi, updated more than 1 year ago
Soria Sediqi
Created by Soria Sediqi almost 8 years ago
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Question Answer
What is a skill? Something you learn to bring the outcome you want with maximum efficiency and with minimum effort.
What is an abilities? Abilities are inherited from you parents.
Basic Few decisions need to be made,not much thought or concentration is needed. Forward Roll
Complex Involve thought and concentration and are more difficult to perform.Requires lots of decision making. Double Somersault
Open Affected by external factors where the environment is changing. Rugby Tackle
Closed Not affected by the environment and are often predictable. A Somersault
Self-pace Controlled by the performer (speed,rate and pace) Cycling
Externally-paced Cannot be controlled by the performer. The speed,rate or pace is dependent on eternal factor. Man Marking
Gross Involves big movement of the body using larger muscle groups. Running
Fine Involves small and precise movements using smaller muscle groups. Dart Throw
What is Goal Setting ? A variety of targets set for an individual to aim for and help to motivate them.
Performance goals Personal standards to e achieved. The performer compares their performance against what they have already done or suggests what they are going to do.There is no comparison with other performers.
Outcome goals Focus on end result, for example winning.
Beginners and Elite ‘Elite athletes will thrive on outcome goals but will set several performance goals with training’
SMART goals Specific - Relevant to the sport Measurable - you must know when the goal has been achieved Accepted/Agreed - Accepted by the performer and teacher/coach Realistic - It must be possible to complete Time-bound - Set over a fixed period of time
Arousal A state of mental (psychological) and physical (physiological) preparation for action’
Who developed The Inverted U Theory? Yerkes and Dobson (1908)
The Inverted U Theory The Inverted U Theory states that arousal must be at an ‘optimal level’ for peak performance. 1)Arousal is too low then the athlete must ‘psych’ themselves up.
Fine motor skills involving accuracy require a low optimum level of arousal.
Gross motor skills involving larger muscle groups, power and strength require a high level of arousal.
Deep Breathing It a technique which the performer uses to breathing in and out.Deep breathing helps the performer focus on the task.
Mental Rehearsal A technique used where the performer imagines themselves performing the skill before attempting it. Taking control of their thoughts.
Positive Self- Talk A technique where the performer talks to herself to reassure them of a positive performance.This relax the performer
Personality “A combination of characteristics that form an individuals character”
Categorising Personality Personality is measured as either an introvert or an extrovert
Introvert personality is being quiet, reserved and shy. do not high levels of arousal and will often take part in individual sports.
Extrovert personality being sociable, active, talkative and outgoing. high levels of arousal as they often seek exciting situations. Team sport where they use gross skills.
Motivation “The drive to succeed or the desire to want to achieve something”
Intrinsic Motivation This is the motivational drive that comes from within the performer.
Extrinsic Motivation This is the motivational drive that comes from external sources when striving to achieve a reward.
Aggression “Feelings of anger resulting in taking actions without being provoked”
Direct Aggression Direct aggression involves physical contact between the performers outside of the rules.
Indirect Aggression Indirect aggression does not involve physical contact but is used to undermine the opponent by lowering their confidence to gain advantage.
Information Processing This is making decision. It involves gathering data from the display and prioritising the most important stimuli to make a suitable decision for example choosing a suitable skill.
A Basic Model Of Information This show the simple processes that a performer carries out in order to decide what skill to use.
Visual Guidance Guidance that you can see for example a demonstration.
Verbal Guidance Guidance that is provided by another person speaking to you.
Manual Guidance physically moving the performer,for example the coach supporting the movement through physical touch.
Mechanical Using mechanical aids to assist a performer , for example using a float in swimming or a harness in trampolining.
Knowledge Of Result (KR) Feedback about the quality of performance, for example technique.
Intrinsic Feedback Feedback from within, for example kinaesthetic feel
Extrinsic Feedback Feedback from an external source.
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