2. -How to design Design Paradigms ("ways" of designing)

Description

Mind Map on 2. -How to design Design Paradigms ("ways" of designing), created by MATEO ALEJANDRO LOSADA ORDOÑEZ on 03/05/2022.
MATEO ALEJANDRO LOSADA ORDOÑEZ
Mind Map by MATEO ALEJANDRO LOSADA ORDOÑEZ, updated more than 1 year ago
MATEO ALEJANDRO LOSADA ORDOÑEZ
Created by MATEO ALEJANDRO LOSADA ORDOÑEZ about 2 years ago
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Resource summary

2. -How to design Design Paradigms ("ways" of designing)
  1. Appropiation
    1. Object
      1. Vision of a different use (reusing)
        1. Abductive leap
      2. Bicolage
        1. New creation
          1. Combining
          2. Designerly ways of knowing
            1. Synthesis
              1. Convegence (forming systems)
              2. Analysis
                1. Divergence (Deconstruct system)
              3. Human centered design
                1. Iterations
                  1. Analysis
                    1. Design
                      1. Testing
                    2. Activity centered design
                      1. Contextual inquiry
                        1. Activities, People, Proccesses, Artifacts
                      2. Human values
                        1. Stakeholders
                          1. Other people
                          2. Participatory design
                            1. Representation by stakeholders
                            2. Universal Design
                              1. Studies accessibility and disability
                              2. Ability-based design
                                1. Adaptation to abilities, needs and context
                                2. Design justice
                                  1. If not universal, it sould not be made
                                    1. Focus on
                                      1. Power inequalities
                                        1. Voices of the impacted
                                          1. Priorization of the impacted
                                            1. Designers are facilitators
                                              1. Sustainability
                                                1. Expands community findings
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