28. Some Types of Mental Processing Are
More Challenging Than Others
The theory is that there are basically three different kinds of demands or loads that you can make on
a person: cognitive (including memory), visual, and motor.
ALL LOADS ARE
NOT EQUAL
Annotations:
Each load uses up a different amount of mental resources.
TAKEAWAY:
When you design a product, remember that making people think or remember
(cognitive load) requires the most mental resources.
MAKING
TRADE-OFFS
Annotations:
TAKEAWAY:
Look for trade-offs, for example, where you can reduce a cognitive load by increasing
a visual or motor load.
USE FITT’S LAW
TO DETERMINE
MOTOR LOADS
Annotations:
Although motor loads are the least “expensive” of the three loads, you often want to
reduce them. One way to reduce the motor load is to make sure that the targets you’re
asking people to hit aren’t too small or too far away, for example, when you ask them to
move a mouse across a screen and click a button or a small arrow on a drop-down box
to show a list of choices.
TAKEAWAY:
Make sure your targets are large enough to be easily reached.
SOMETIMES
YOU WANT TO
INCREASE
LOADS
Annotations:
For example, to grab someone’s attention you might add visual
information (pictures, animation, video) and thereby increase the visual load of the product.
Evaluate the loads of an existing product to see if you should reduce one or more
of the loads to make it easier to use.
Evaluate the loads
of an existing
product to see if
you should reduce
one or more of the
loads to make it
easier to use.
Clicking is
less of a
load than
thinking.
Visual
Annotations:
Things you’re looking at on the screen
You use up more resources when you ask people to look at something or find something on a screen (visual) than when you ask them to press a button or move a mouse (motor).
Cognitive
Annotations:
Things you’re thinking about and remembering
Most expensive resource load
You use up more by asking them to think or remember or do a mental calculation (cognitive), than when you ask them to look at something on a screen (visual)
Motor
Annotations:
Buttons you are pressing, mouse movements, and typing
Least expensive resource load