Zusammenfassung der Ressource
AS Media Studies - G322
Section A
- TV Drama
- Gender
- Age
- Sexuality
- Ethnicity
- Regional Identity
- Disability/ Ability
- Camera Work
- Representation
- High/ Low
Angles/ Tilts
- Dominance
- Point of View/
Over the
Shoulder
- Ecourage audience to
identify with character.
- Fast Paced
Camera
Movement
- Character is energetic, chaotic, anxious, etc.
- Two Shots
- Emphasis on
relationship
between two
people.
- Zoom
- Emphasis
- Close-ups
- Show
emotions/
reations
- Long/
Establishing
Shots
- Show setting/ costume
- Key Terms
- Establishing Shot
- Shot showing the location the scene is taking place.
- Mastor Shot
- Shot showing where characters/ objects are positioned in a scene.
- Close-up
- Showing someone from shoulders up.
- Mid-Shot
- Showing someone from the waist up.
- Long Shot
- Showing someone from head to toe.
- Wide Shot
- Showing a wide view of the scene.
- Two Shot
- A shot showing two people.
- Aerial Shot
- Shot filmed from the air.
- Point of View Shot
- A shot showing the perspective of a character.
- Over the Shoulder Shot
- View from over the shoulder.
- High Angle
- The camera looks down at someone
- Low Angle
- The camera looks up at someone.
- Canted Angle
- The camera is as a slanted angle.
- Pan
- The camera moves from side to side.
- Tilt
- The camera moves up and down
- Crane
- The camera moves up and down on a crane.
- Steadicam
- The camera is strapped to camera operator's body, creates a gliding effect.
- Handheld
- A shaky handheld effect.
- Zoom
- The camera zooms in and out.
- Reverse Zoom
- The lenses zoom in and out whilst the camera
moves in the opposite direction, creates the
impression that the background in constantly
moveing.
- Editing
- Key Terms
- Cutting
- The process where one shot is replaces
on screen immediately by the next.
- Shot/ Reverse Shot
- Cutting back and forth between
people in a conversation.
- Eyeline Match
- Cutting to show
what a
character is
looking at.
- Graphic Match
- A similar shape or colour linking two consecutive shots.
- Action Match
- Cutting to show
another single of
the scene.
- Jump Cut
- Cutting out the
middle section
of a shot.
- Crosscutting
- Cutting back and fourth between two or
more scenes happening simoultaneously.
- Dissolve
- One shot fades out as
the next shot fades in.
- Fade out/ Fade in
- The image fades out to a blank space, fades in from a blank screen.
- Superimposition
- One image is placed on top of another.
- Slow Motion
- Motion that is slow.
- Long Take
- A single continuous shotthat does not
cut for an unusual length of time (e.g.
over a minute.)
- Fast Paces/ Slow Paced Editing
- When the editing is fast paced the action will cut rapidly from shot to
shot with each shot lasting only a few sec. Slow paced editing will
involve limited cutting from shot to shot.
- Representation
- Showing us what a character is thinking about.
- Cutting, superimposition.
- Pace of Editing
- Fast Paced - young
- Slow - old
- Contrasting
Crosscutting,
Shot/ Reverse
Shot
- Crosscutting , Shot/ Reverse Shot
- Creating Links between characters and settings
- Showing us what a
character is looking at.
- Sound
- Representation
- The language and accent of a character.
- Use of music can tell you about the character.
- Ambient sounds can tell you \bout the setting.
- Key Words
- Diegetic
- Sound originating from a source in the scene, e.g. dialogue.
- Non-Diegetic
- Sound added in postproduction, e.g. background music.
- Sound Motif
- A sound or piece of music associated with a
character, place, or theme (like the JAWS).
- Sound Bridge
- Sound linking the end of one scene and the beginning of the next.
- Dialogue
- Dialogue spoken by actors..
- Voiceover
- Dialogue spoken by an unseen character over related images.
- Direct Address
- When the actor speaks directly to the camera.
- Sound Mix
- The way in which the different sounds in a scene are mixed together,
- Ambient Sound
- Background Noise.
- Mise-en-scene
- Representation
- What characters wear
- Where the scene is taking place and how it appears.
- Props can signify information about characters.
- Lighting connotes certain meanings about characters.
- Key Words
- Location
- Where the scene takes place.
- Set Design
- How the setting is designed.
- Costume
- Clothes worn by the actors.
- Makeup
- Props
- Objects used in the scene.
- High Key Lighting
- Bright Lighting
- Low Key Lighting
- Dark Lighting