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EDUC260- Multimodal Literacies for a Digital Age

angelwoo2002 EDUCATION SEM 1 2015 2 English

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EDUC260- Multimodal Literacies for a Digital Age

  1. Week 12 Lecture 1

    • Definitions
      • Multi-modality
        • comprising of more than one mode
      • Multimodal texts
        • texts that uses a combination of two or more communication modes e.g. print, image, sounds, films
      • Mode
        • the various processes of communication e.g. listening, speaking, reading, writing, viewing, representing
      • Multimodal literacy
        • combination and interrelation of skills (verbal, visual, oral, compositional) to make meaning
    • The trends towards appreciating multimodal texts and making meaning from them
      • the blurring of traditional boundaries between the roles of certain texts such as words, images, document design etc
    • Web 2.0 Literacy (CURRENT)
      • Social networking (facebook, youtube), retrieving info and sharing info, hypertext literacy, interactive user, social learner
      • e.g. podcasting, blogs, drawing, photos, videos, presentations
    • Web 3.0 Literacy (FUTURE)
      • mobile phones + connectedness with technology (speed, storage, distribution), virtual reality
    • Hypertext
      • "a network of links between words, ideas, sources"- has no beginning or end
        • Think about website--> links to other parts of the text through multiple paths (not always easy to follow)
    • New Ways of Reading and New Forms
      • Change of Roles!
        • Readers- create own reading paths
        • Authors- can be anyone
      • Print can be arranged in different ways/ formats- combination of sounds, images, animations,
      • Visuals play a bigger role- own grammar, conventions and meanings
      • New social purposes and text forms
    • Digital Literacy
      • Functional Skills- related to teaching, develop, experiment, resources
      • Creativity- active exploration, uses knowledge, thinking, imagination
      • Critical Thinking and Evaluation- analysing, evaluating, reflecting, decision-making, questioning
      • Cultural and Social Understanding- understand other people's perspectives and contexts
      • Collaboration- flexibility, dialogue, building, virtue groups
      • The ability to find and select information- research skills, copyright and ethics
      • Effective Communication- purposeful, audience, making choices and using specific tools
      • E-safety
  2. Week 12 Lecture 2

    • Online Gaming/ Digital Games
      • computer games are multimodal texts with interactive structures e.g. images, sounds, narratives, collaborative skills, visual design, writing
      • critical thinking, problem solving skills, understand how the images and words work together, understand how to work with others
    • Implications for Learning
      • Students need to connect the learnt skills within the classroom and in the outside world
      • Expanding strategies to read and make meaning
    • Examples of Digital Literacy
      • e.g. Inanimate Alice, Pottermore

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2 EDUCATION SEM 1 2015 Mind Map on EDUC260- Multimodal Literacies for a Digital Age, created by angelwoo2002 on 02/06/2015.
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