Scenario where one device sends a packet on a network segment which forces
every other device on that same physical network segment to pay attention to it.
Typically found in a hub environment
Broadcast Domain
The set of all devices on a
network segment that hear all the
broadcasts sent on that segment.
Boundary delimited by physical media like switches and
repeaters, reference to logical division where all hosts can
reach each other via a Data Link layer broadcast.
CSMA/CD
Carrier Sense
Multiple Access
w/ Collision
Detection
Protocol that helps devices share the bandwidth evenly without having
two devices transmit at the same time on the network medium.
Check for presence of
signal
If clear proceed to transmit.
trnsmit host constantly check
for signal on wire.
Send Jam to all hosts if
signal detected
Respond to jam by
waiting random time
before ransmit again.
If after 15 tries still
collisions the host trying
to transmit will time out
Half-Duplex
Using only one wire pair. Either
transmitting or receiving but not both.
Full-Duplex
Uses 2 pairs of wires. Can transmit
and receive simultaneously.
Collision prevention
200Mbps - Aggregate rate.
Ethernet = Connection media-access
method that allows all hosts on a network to
share the same bandwidth of a link.