Motivation and attribution theory, links to performance
The direction and intentsity of ones efforts
Intrinsic; internal drive or
feelings that make us do things
Extrinsic'feelings from
rewards externally derived
Achievement;
drive to succeed or
persit with a task
Personality factors; NACH those with a need to
achieve. NAF those who neeed to avoid failure
Situational factors; the specific
situation in which an individual
performs will also affect their
decision to accept a challenge.
Two determining situational
factors are; Probability of success
versus probability of failure,
Incentive value of success versus
incentive value of failure
Attribution theory; an
approach that attempts
to catagorise reasons
for winning and failing
Four main attributions; ABILITY,EFFORT,TASK DIFFICULTY, LUCK
Attribution retraining; helping performers avoid failure
by focusing on postive attribtiions and removal of
negative feelings. Strategies such as change in tactics,
avoid lack of ability as a reason for failure
Process of skill development and
tatics to improve performance
Role of visulaisation; process of creating a
mental image of what you want to happen
Ritual; can be part of a long term preparation
for performance by establishing a comfortable
and calming rountine prior to competing
Perception dimensions;
is dependant on four
main components;
Pheripheral
vision
Depth
perception
Dynamic
acuity
Static acuity
Psychological refractory period; the delay in time it takes a
performer to respond to a second stimlus after being presented
with a first.ANTICIPATION; this describes the process by which
decisions are made from interpreting an opponents movement.
DECEPTION; a performer tries to decieve an opponent
Consept of cohesion
and how it can be used
To be successful a tam must develop
co-operation and cohesion. There are two types;
Task cohesion; the degree
that members work together
to achieve common goals
Social cohesion; the degree
to which members like each
other and interact
Factors that affect the development of cohesion include; envioromental (age,
location), personal (drive to win, belief in the group), leadership (influence of
caoch, manager), Team (roles, targets)